Showing 6 open source projects for "audio for mac"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals....
    Downloads: 27 This Week
    Last Update:
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  • 2
    MLT Multimedia Framework

    MLT Multimedia Framework

    MLT Multimedia Framework

    Author, manage, and run multitrack audio/video compositions. The engine of a non-linear video editor that can be used in all sorts of apps, not just desktop video editors. MLT is an open source multimedia framework, designed and developed for television broadcasting. It provides a toolkit for broadcasters, video editors, media players, transcoders, web streamers and many more types of applications. The functionality of the system is provided via an assortment of ready-to-use tools, XML...
    Downloads: 0 This Week
    Last Update:
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  • 3
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
    Last Update:
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  • 4
    This project develops an open source editor for Clavia Nord Modular and Micro Modular synthesizers.
    Downloads: 15 This Week
    Last Update:
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  • 5
    The Semantic Time Framework is a multimedia "meta-framework" that provides more high-level abstractions of time. STF enables developers to more quickly and easily develop interactive applications with time-based media.
    Downloads: 0 This Week
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  • 6
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
    Last Update:
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