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A front end shell around data objects designed to facilitate rich access to objects written in any programming language from applications written in any other programming language.
Allows editing of any size file in hexadecimal, decimal and ASCII. A great tool that allows you to edit and analyze the contents for either the data or resource fork of any type of file. 68K, PPC and Carbon run on MacOS 7-9 and X.
Objetivo de disseminar conhecimentos das diversas áreas de saber que envolvem o desenvolvimento de jogos independente de plataforma. The objective to spread diverse knowledge of areas to know that to involve the independent development of platform games
Migrate from Snowflake, Databricks, or Redshift with free migration tools. Exabyte scale without the Exabyte price.
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A collection of open-source build and release tools, useful for creating and configuring software development, release, and QA production infrastructures.
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
A fully customizable, extensible, scalable computational engine pluggable with various statistical and mathematical engines (R, Matlab, Octave, scilab...) The main focus and datatype considered is timeseries: the project contains also a portable and effi
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.
The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
Photon provides very fast access to data containers (queues, maps, etc.) in shared memory - it can retrieve millions of data records per second. It also uses some RDB concepts like transactions and crash recovery. See web site for details.
Thank You for Visiting the AOL Open Mobile Platform Site. OMP 1.0 is now available for download! Open Mobile Platform is an open source mobile application development platform that supports Windows Mobile, Java, BREW, Symbian and Linux platforms. You can
Open Legacy Storage Document: Generic Document Archiving on Disk and Network(using MINA) Framework in Java for huge number of docs(up to 2^192 documents), efficient(Java NIO), crypto, net transfert, web retrieve, J2EE and eMail archiving compatible.
SLIME (Scream LInux Middleware for Embedded systems) is a tiny and efficient cross-platform embedded middleware as a shared library with tools, which supports CBSD (component-based software development) to build application softwares quickly and easily.
RUNES is a cross-platform, component-based middleware framework allowing for dynamic reconfiguration of functionality. Its lightweight implementation spans powerful nodes like PDAs and PCs, as well as tiny embedded devices.
If you reach this page most likely you are looking for Rodi P2P binary release - check web site rodi.sf.net If you are looking for CLI/FFS/AOS portable C/C++ libraries for RTOS "emLib" package is the way to go
NTW is a cross-platform client/server protocol and widget toolkit that allows efficient remote operation, even over slow networks. Its goal is to be able to serve hundreds of remote clients with a single inexpensive server.
CANNOT - Coyote Annotation.
This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
Java interface for the Carbon metadata library. This offers features not already available in the existing Java-Cocoa library from Apple. Implemented with JNI in C.