Showing 9 open source projects for "video player linux"

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  • 1
    mpv.net

    mpv.net

    mpv.net is a modern media player for Windows that works just like mpv

    Video output that is capable of many features loved by videophiles, such as video scaling with popular high-quality algorithms, color management, frame timing, interpolation, HDR, and more. Leverages the FFmpeg hwaccel APIs to support DXVA2 video decoding acceleration. mpv.net is based on libmpv which offers a straightforward C API that was designed from the ground up to make mpv usable as a library and facilitate easy integration into other applications. mpv is like VLC not based on DirectShow or Media Foundation.
    Downloads: 74 This Week
    Last Update:
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  • 2
    Windows Presentation Foundation (WPF)

    Windows Presentation Foundation (WPF)

    Framework for building Windows desktop applications

    Windows Presentation Foundation (WPF) is a UI framework for building Windows desktop applications. WPF supports a broad set of application development features, including an application model, resources, controls, graphics, layout, data binding and documents. WPF uses the Extensible Application Markup Language (XAML) to provide a declarative model for application programming. WPF applications are based on a vector graphics architecture. This enables applications to look great on high DPI...
    Downloads: 12 This Week
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  • 3
    Testcontainers

    Testcontainers

    A library to support tests with throwaway instances of Docker

    Testcontainers is a Java library that supports JUnit tests, providing lightweight, throwaway instances of common databases, Selenium web browsers, or anything else that can run in a Docker container. Use a containerized instance of a MySQL, PostgreSQL or Oracle database to test your data access layer code for complete compatibility, but without requiring complex setup on developers' machines and safe in the knowledge that your tests will always start with a known DB state. Any other database...
    Downloads: 0 This Week
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  • 4
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 5
    Vlc.DotNet

    Vlc.DotNet

    .NET control that hosts the audio/video capabilities of the VLC libs

    Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. In other words, it's a .net wrapper around libvlc. That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that technique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved. The old WPF control was just a wrapper around the WinForms control. This led to some issues (Airspace...
    Downloads: 0 This Week
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  • 6
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 197 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 0 This Week
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  • 8
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
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  • 9
    openVeoh is a collection of open source software which allows UNIX users to download and manage content available on Veoh.
    Downloads: 0 This Week
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