Showing 18 open source projects for "rendering software"

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  • 1
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    CefSharp is an easy way to embed a full-featured standards-compliant web browser into your C# or VB.NET app. CefSharp has browser controls for WinForms and WPF apps, and a headless (offscreen) version for automation projects too. CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for...
    Downloads: 36 This Week
    Last Update:
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  • 2
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 3
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 5
    ChromiumFX

    ChromiumFX

    .NET bindings for the Chromium Embedded Framework

    ChromiumFX is a .NET-based framework that embeds the Chromium browser engine into desktop applications, allowing developers to integrate modern web technologies into native software environments. It acts as a bridge between the Chromium Embedded Framework (CEF) and .NET applications, providing a managed interface that simplifies interaction with browser components. The project enables developers to render web content, execute JavaScript, and build hybrid applications that combine native...
    Downloads: 2 This Week
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  • 6
    AgateLib - Awesome game and tool engine library. A platform independent .NET library for developing games and game development tools. AgateLib is built on a driver-based model so that new platforms and rendering pipelines can be implemented easily.
    Downloads: 0 This Week
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  • 7
    Visual WebGui .NET Web Design Tools

    Visual WebGui .NET Web Design Tools

    Enterprise- level HTML5 application development platform

    With its familiar .Net visual drag n' drop, WYSIWYG designer and HTML5 rendering engine, Visual WebGui is the natural choice for core Visual Studio developers who want to create native quality, cross-platform enterprise level HTML5 apps in VB.NET or C#.
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    Downloads: 1 This Week
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  • 8
    A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK). OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
    Downloads: 0 This Week
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  • 9
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 1 This Week
    Last Update:
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  • 10
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 11
    Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform. Support for Mono may be implemented. It is at this point written 100% in C#
    Downloads: 0 This Week
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  • 12
    PhenomShare is a windowed AJAX rendering framework for MS SQL databases built to easily and graphically pleasingly display, interact with, and modify data nearly automatically (with only display windows and database schema requiring construction). This i
    Downloads: 0 This Week
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  • 13
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 14
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
    Downloads: 0 This Week
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  • 15
    NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
    Downloads: 0 This Week
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  • 16
    Leadwerks Arena is an open source first-person/third-person arena game for online play between players. It is a community created tech demo for the Leadwerks Engine 2.1 and showcase of Phoenix.Framework.
    Downloads: 0 This Week
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  • 17
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
    Downloads: 0 This Week
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  • 18
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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