Showing 4 open source projects for "lua linux"

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  • 1
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g. C#, VB.NET, ...).
    Downloads: 1 This Week
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  • 2
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default.
    Downloads: 0 This Week
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  • 3
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 4
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
    Last Update:
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