Showing 7 open source projects for "issues"

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  • 1
    Pokemon Unity

    Pokemon Unity

    A framework to build Pokémon RPG games

    ...I use IIcolour Spectrum's original Pokemon Unity as a base with Herbertmilhomme's framework. So far, this project use wrapper ( Legacy <=> Framework ), and in the future, I want to remove the wrapper. This project is playable, but it has some issues and some features are disabled. Use Unity Hub or Editor to import this project's folder (/Pokemon Unity). Build and run the project. There are also demos for Windows, Linux, and Mac zipped in Releases!
    Downloads: 2 This Week
    Last Update:
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  • 2
    CacheManager

    CacheManager

    CacheManager is an open source caching abstraction layer for .NET

    CacheManager is an open source caching framework for .NET written in C# and is available via NuGet. It supports various cache providers and implements many advanced features. A simple but very efficient implementation. This handle is faster than any other in most scenarios and works cross-platform. Two implementations are available, based on System.Runtime.Caching and based on the new Microsoft.Extensions.Caching.Memory package. Redis can be used as an extremely fast and reliable...
    Downloads: 0 This Week
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  • 3
    Grassroots DICOM

    Grassroots DICOM

    Cross-platform DICOM implementation

    Grassroots DiCoM is a C++ library for DICOM medical files. It is accessible from Python, C#, Java and PHP. It supports RAW, JPEG, JPEG 2000, JPEG-LS, RLE and deflated transfer syntax. It comes with a super fast scanner implementation to quickly scan hundreds of DICOM files. It supports SCU network operations (C-ECHO, C-FIND, C-STORE, C-MOVE). PS 3.3 & 3.6 are distributed as XML files. It also provides PS 3.15 certificates and password based mecanism to anonymize and de-identify DICOM datasets.
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    Downloads: 130 This Week
    Last Update:
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  • 4
    ProxyKit

    ProxyKit

    A toolkit to create code-first HTTP reverse proxies on ASP.NET Core

    ...Forked from ASP.NET labs, it has been heavily modified with a different API, to facilitate a wider variety of proxying scenarios (i.e. routing based on a JWT claim) and interception of the proxy requests/responses for customization of headers and (optionally) request/response bodies. It also uses HttpClientFactory internally that will mitigate against DNS caching issues making it suitable for microservice/container environments.
    Downloads: 0 This Week
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  • 5
    Vlc.DotNet

    Vlc.DotNet

    .NET control that hosts the audio/video capabilities of the VLC libs

    ...In other words, it's a .net wrapper around libvlc. That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that technique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved. The old WPF control was just a wrapper around the WinForms control. This led to some issues (Airspace issue...) and lacked some WPF-ish features. Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. ...
    Downloads: 0 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    ...Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
    Last Update:
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  • 7
    This project will develop a true implementation of a .NET structure that is inter operable across platforms and languages. For example a C++ structure cannot be mapped directly to a .NET structure because of byte alignment issues and padding in .NET. It
    Downloads: 0 This Week
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