Showing 3 open source projects for "graphs"

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  • 1
    xNode

    xNode

    Unity Node Editor: Lets you view and edit node graphs inside Unity

    Unity Node Editor: This lets you view and edit node graphs inside Unity. Thinking of developing a node-based plugin? Then this is for you. You can download it as an archive and unpack to a new unity project, or connect it as a git submodule. xNode is super userfriendly, and intuitive and will help you reap the benefits of node graphs in no time. With a minimal footprint, it is ideal as a base for custom state machines, dialogue systems, decision-makers, etc.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    ...Support for global, project-wide bindings to add dependencies for all scenes. Convention based binding, based on class name, namespace, or any other criteria. Ability to validate object graphs at editor time (including dynamic object graphs created via factories). Automatic binding on components in the scene using the ZenjectBinding component.
    Downloads: 0 This Week
    Last Update:
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  • 3
    Accord.NET Framework

    Accord.NET Framework

    Scientific computing, machine learning and computer vision for .NET

    The Accord.NET Framework provides machine learning, mathematics, statistics, computer vision, computer audition, and several scientific computing related methods and techniques to .NET. The project is compatible with the .NET Framework. NET Standard, .NET Core, and Mono.
    Downloads: 2 This Week
    Last Update:
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