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"Special DBL" is a .Net library provides persistence layer for storing and retrieving objects in/from database (ORM engine) with advanced cache functions. Could be used as a persistence layer in web- and other kinds of .Net applications.
XUP (Extensible User Interface Protocol) is a SOAP-based protocol for delivering events and incremental UI updates. This project builds a web application development framework on top of XUP, consisting of a client, a server toolkit, and a template viewer.
XOffice is a UI toolkit for developing cross-platform applications with the Microsoft Office style. XOffice provides an implementation of key MS Office UI components, including the new Ribbon component introduced in Office 2007.
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The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
CSTL is a port of the C++ STL to C# 2.0 and .NET. The library utilizes C# generics, anonymous methods, and enumerable iterators, while alleviating some of C#'s deficiencies (no C++ templates, limited operator overloading, no C++ style iterators, etc).
BugEye is an XML-based unit test creation framework. Being XML-based, it can be easily translated to almost any language. The current translations are C#, Java, JavaScript, and Visual Basic. Future translations include C++, Python, Perl, and PHP.
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This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
neCommerce is a open source framework or library for enterprise strength eCommerce development. neCommerce is written in C# and is working with the Microsoft .NET 1.1 framework as well as Mono. mySQL and MS SQL server will be supported initially.
SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
A suite of Open Source controls for ASP.NET. The project's aim is to develop a range of powerful controls for .NET developers that are of commercial quality, but without the cost of commercial products.
The emerge toolkit is a state-preserved web development framework. Build your whole application in one easy place. Uses O/R Mapping on the back-end, and Comet-style sockets on the front. http://emergetk.com
Extensible highly scalable ERP with encrypted XML backend; allows binding of any frontend (.NET,MONO,Java...).PlugIns:Contact management,disposition,invoices,reports,commAddon (e-mail,fax,TAPI,buddies,chat),osCommerce,StoreNuke, eBay,Amazon...
NUnitWeb is a DOT NET test framework for use in conjunction with NUnit. It's similiar to NUnitASP, but more complete. Javascript, ASPNET 2.0, file controls (multipart form data), and ordinary HTML are all supported.
This project aims to produce an easily extendable platform for the .NET environment; it is based on the Eclipse architecture. You can also visit the project blog at http://eclipsedotnet.blogspot.com .
Puzzle.NET is a collection of frameworks and tools for Agile, Domain Driven Design and Development on the .NET platform, with frameworks for persistence (NPersist), AOP (NAspect), Depency Injection (NFactory) and a GUI Domain Model Editor (ObjectMapper)
The NTS CMS, NTSManager, is an ASP.Net (C#) based Content Management System. A high performance app serves web pages directly from RAM. Provides browser-based editing and adding of functionality modules. Developed in SharpDevelop.
General purpose script provider for .NET and Mono applications. Multiple plugins allowing use of any .NET compatible language which exposes its parser / compiler.
An Object Relational Mapping (ORM) System Based on Scott Ambler's designs. Koan has a powerful and highly extensible code generation system and is designed for production use within an enterprise environment.