Showing 16 open source projects for "simulation project"

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  • 1
    ...SpikeOS was designed to handle millions of microthreads, for example in a neural network hosting millions of spiking model neurons. SpikeOS handles microthread scheduling, synchronization, distribution and communication. *** This project has been forked. NeuraNEP (sourceforge.net/projects/neuranep) represents a major update to SpikeOS. It has the same core functionality plus several enhancements, including a scripting interface. NeuraNEP is engineering-oriented, as opposed to simulation-oriented, and some features/capabilities have changed.
    Downloads: 0 This Week
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  • 2

    HLAgile

    Tools for distributed simulation

    This project is devoted to producing tools to help HLA developers write software that is less tied to vendor specific libraries and/or particular FOMs.
    Downloads: 0 This Week
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  • 3

    Network Emulator

    Distributed Network emulation tool for high rate packet

    I need your help: In order to make this framework easier and more useful, I need your contribution. The idea behind this framework is to develop a GUI like GNS3 and make this framework more stable. So if you are interested and have C/C++ programming skills, please contact me at zahid.med@gmail.com This framework allows to emulate a network by managing ethernet packets coming from two kind of interfaces: UDP and virtual network card. This tool is similare to dynamips (GNS3) but it can...
    Downloads: 2 This Week
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  • 4
    WaterAndBalls

    WaterAndBalls

    C++ SDL/Box2d Programming

    see this video : http://www.youtube.com/watch?v=C_JWw4R72nw It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++ Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine. Currently I don't work in this project, you can use it under NEW BSD license.
    Downloads: 0 This Week
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  • 5
    The Open Reflective Component Architecture , ORCAN, is designed to build the basis for a rapid incorporation of existing software packages into large-scale software projects Project is dead, however - please feel free to check and reuse code!
    Downloads: 0 This Week
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  • 6
    Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
    Downloads: 0 This Week
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  • 7
    BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
    Downloads: 0 This Week
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  • 8
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 9
    BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
    Downloads: 0 This Week
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  • 10
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 0 This Week
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  • 11
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 12

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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  • 13
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
    Downloads: 0 This Week
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  • 14
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
    Downloads: 0 This Week
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  • 15
    This project aims to provide a generic machine vision platform. We welcome all developer to share and to learn create plug-in for the community. The founders of this project are A.N.Y. Albert/Nelson/Yuzzairee
    Downloads: 0 This Week
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  • 16
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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