Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
A framework for C++/SDL, making it easier than ever to make games with C++. It have simple functions to do the most simple things you need when making a game, like image loading, keyboard/mouse events and more is coming.
Port of SDL for PalmOS devices with ARM processor and OS 5.x. Joystick, audio, video, timer, files and keyboard supported and additional libs available (SDL_mixer (without OGG and MP3), SDL_image, spritelib and standard C library)
Simple graphics, keyboard and mouse library with a C interface
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=== Functions include ===
* Window creation
* 32-bit RGBA bitmap creation
* Fast software based drawing routines (pixels, lines, text etc)
* Mouse and keyboard input
=== Details ===
* Written in C
* Python bindings provided
* Permissive BSD licence
* Win32 version currently. Linux and Mac planned.
=== Performance ===
Running on Windows XP on an Intel Core i3 530 (3.4 GHz):
* Putpixel - 31 million per second
* Rectangle fill - 11 billion pixels per second
* Text render - 11 million characters per second (8 point, fixed width font)
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.