Showing 26 open source projects for "java code game"

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  • 1
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 22 This Week
    Last Update:
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  • 2
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
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  • 3
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS.
    Downloads: 7 This Week
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  • 4
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 4 This Week
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  • 5

    .Net Native Interface Library

    The best library to work with .Net Assemblies in any programming lang.

    ...Access to .Net Framework Class Library. 2. No COM registration of .Net Libraries is required when deployed. 3. Allows any programming language to consume .Net libraries as if they were native code.
    Downloads: 0 This Week
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  • 6
    A set of C++ libraries that provide core classes to build a project upon. From exceptions and basic types (String, Integer, Float, etc.) to collections, configs and loggers. Where possible, Java API is followed. STL based implementation. Ruby Application Framework (TSC-TPM) extensions. Ruby based utilities for simplifying day-to-day work. Moved to: https://github.com/stemkit-collection
    Downloads: 0 This Week
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  • 7
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 0 This Week
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  • 8
    Java to C++ porting framework
    Downloads: 0 This Week
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  • 9
    IBEX_MDA

    IBEX_MDA

    An open infrastructure software to facilitate radiomics research.

    This web page is not guaranteed to have the latest versions. The latest stand-alone version can be downloaded at http://bit.ly/IBEX_MDAnderson The latest source-code version can be downloaded at http://bit.ly/IBEXSrc_MDAnderson IBEX (imaging biomarker explorer) is an open infrastructure software platform that flexibly supports common radiomics workflow tasks such as multimodality image data import and review, development of feature extraction algorithms, model validation,...
    Downloads: 2 This Week
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    Desktop and Mobile Device Management Software

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  • 10
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 11

    GambleKit

    C++ Framework for slot machine games

    ...It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. ...
    Downloads: 1 This Week
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  • 12
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
    Downloads: 0 This Week
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  • 13
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 14

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 1 This Week
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  • 15
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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  • 16
    An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
    Downloads: 0 This Week
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  • 17
    LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
    Downloads: 0 This Week
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  • 18
    VFramework is a starting point for game developers. The project is meant as example source code to demonstrate proper class organization and inter-system communication.
    Downloads: 0 This Week
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  • 19
    The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.
    Downloads: 0 This Week
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  • 20
    The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
    Downloads: 0 This Week
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  • 21
    XLL4J is a framework for developing excel addins in Java without the need to compile any C++ code.
    Downloads: 0 This Week
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  • 22
    Utility classes for sending files over JMS providers like ActiveMQ, use of XDoclet generated code and Hibernate in J2EE projects. In addition code to call EJB SessionBeans from C++. Programming Language: java Libraries: XDoclet, Hibernate
    Downloads: 0 This Week
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  • 23
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
    Downloads: 0 This Week
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  • 24
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
    Downloads: 0 This Week
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  • 25
    Framework for Java source code analysing, program comprehension and automating software quality. Source code visualisation provided.
    Downloads: 0 This Week
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