Showing 121 open source projects for "game%20clone%20script"

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  • 1
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 6 This Week
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  • 2
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 45 This Week
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  • 3
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. ...
    Downloads: 2 This Week
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  • 4
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 8 This Week
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  • 5
    Drogon

    Drogon

    Drogon: A C++14/17/20 based HTTP web application framework

    Drogon is a C++14/17-based HTTP application framework. Drogon can be used to easily build various types of web application server programs using C++. Drogon is the name of a dragon in the American TV series "Game of Thrones" that I really like. Drogon is a cross-platform framework, It supports Linux, macOS, FreeBSD, OpenBSD, HaikuOS, and Windows. Use a non-blocking I/O network lib based on epoll (kqueue under macOS/FreeBSD) to provide high-concurrency, high-performance network IO, please visit the TFB Tests Results for more details. Provide a completely asynchronous programming mode. ...
    Downloads: 3 This Week
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  • 6
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 7
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0).
    Downloads: 11 This Week
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  • 8

    nxna

    A cross-platform game library based on XNA, but written in C++

    NXNA is a cross-platform game library based on XNA, but written in C++. It supports OpenGL and Direct3D 11, and runs on iOS, Windows, Linux, and OSX.
    Downloads: 0 This Week
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  • 9
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 10
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 11

    Flying Squirrel

    universal multi-platform light-weigth extensible scripting framework

    ...Extensible via binary plugins (DLL, SO, DYLIB) or pre-compiled scripts. Framework behavior can completely changed to run GUI application (default, listener pattern), games (using game loops), or server services (SOAP, REST, etc).
    Downloads: 0 This Week
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  • 12
    Downloads: 0 This Week
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  • 13
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 1 This Week
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  • 14
    ONUSystem (おぬシステム)

    ONUSystem (おぬシステム)

    ONUSystem is A module-based framework for games and CG arts.

    ONUSystem is constructed by some main modules and sub modules. They work almost independently. It is enables programmers to choice appropriate modules for their own applications.
    Downloads: 0 This Week
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  • 15
    SITPLUS
    SITPLUS is a free software framework whose main goal is to provide recreational activities for people with multiple disabilities. It offers new forms of interaction based on computer vision, voice and other peripherals.
    Downloads: 1 This Week
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  • 16

    GambleKit

    C++ Framework for slot machine games

    ...It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next steps in development, by degree of priority follow documentation, more examples, slight code refinements and new features. Please let me know if you are using the kit and what new features would you find most useful. ...
    Downloads: 0 This Week
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  • 17
    BxEngine

    BxEngine

    BxEngine For Marmalade And QT

    BxEngine is middleware game engine. png decoder / pathfind logic / scene system / memory system / telex system / particle / STL (named BxVar) / pooling / singleton / http query cache system / xml parser / express fixed float / dynamical resource loading / BEKON parser (better json) / THROW (dynamical parameter) / software renderer / animation-tool / particle-tool (Marmalade 7.0.0) https://www.madewithmarmalade.com/downloads/7.0/7.0.0/marmalade-sdk-7.0.0-353650-windows.exe (QT 5.2.1) http://download.qt-project.org/official_releases/qt/5.2/5.2.1/qt-opensource-windows-x86-android-5.2.1.exe (Medusa AnimationTool) http://cafe.naver.com/bxengineformarmalade/64 (Typhon ParticleTool) http://cafe.naver.com/bxengineformarmalade/66 ***** Next version! ...
    Downloads: 0 This Week
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  • 18
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 0 This Week
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  • 19
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 13 This Week
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  • 20
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • 21
    Sandbox_console

    Sandbox_console

    Another OpenGL Game Framework for Windows

    The purpose of this project is to provide a means to the most bang with the least amount of effort from the end user. At the same time, the system is structured as a gateway to a many number of mini games accessible from a single launch point while sharing components that are common to all.
    Downloads: 0 This Week
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  • 22
    WAGL is a cross-platform, object-oriented video game development library. It aims to not only include simple access to the target system's UI, but also a fairly comprehensive library of commonly used data structures and algorithms for game development.
    Downloads: 0 This Week
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  • 23
    Object Oriented Context Manager, serializer, editor API, targeted to extend short sized libraries able to play media objects as they are edited. Provides a virtual Machine, undo,merge,... API independant. Provides many extended libs. Demoscene oriented. https://www.youtube.com/watch?v=N86VfpYiz-Y
    Downloads: 0 This Week
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  • 24

    dummy2d

    easy programming language for 2d games

    Dummy2d is simple and fast programming language similar to early BASIC. Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE). Download and info: https://sourceforge.net/projects/dummy2d/files/ Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
    Downloads: 0 This Week
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  • 25
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 1 This Week
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