Showing 31 open source projects for "fb2k-component"

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  • 1
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated integer identifiers for types (assigned either at compile-time or at runtime). ...
    Downloads: 0 This Week
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  • 2
    F´

    A flight software and embedded systems framework

    ...Originally developed at NASA’s Jet Propulsion Laboratory, F´ is open-source software that has been successfully deployed for several space applications. It has been used for but is not limited to, CubeSats, SmallSats, instruments, and deployable. Component architecture with well-defined interfaces. To develop applications with F´, the following requirements of the user’s system must be met, Linux or Mac OS X operating system (or Windows Subsystem for Linux on Windows), CMake, Bash or Bash compatible shell, Clang or GCC compiler, Python 3 and PIP. F´ can be quickly installed and ready to use by cloning the GitHub repository, installing Python code (typically in a virtual environment), and building one of our reference applications.
    Downloads: 4 This Week
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  • 3
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    ...Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared memory in its default configuration. It will likely only work on an RTX 3090, an RTX 2080 Ti, or high-end enterprise GPUs. Lower-end cards must reduce the n_neurons parameter or use the CutlassMLP (better compatibility but slower) instead. tiny-cuda-nn comes with a PyTorch extension that allows using the fast MLPs and input encodings from within a Python context. ...
    Downloads: 1 This Week
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  • 4
    CompFrame is a component framework used for building systems.
    Downloads: 0 This Week
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  • 5

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 6

    HausmiSEP

    An open workshop for secure application

    Hausmi Security Enabled Platform is a series of frameworks created mainly in C++ on POSIX, designed to develop secure and powerful component based server systems.
    Downloads: 0 This Week
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  • 7
    sof
    SOF (Service Oriented Framework) helps software developers to develop component based software.
    Downloads: 1 This Week
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  • 8
    component is a cross-platform C++ library for building light-weight component architectures. It provides a convenient way for creating program design using dependency injection container. library is based on the high-quality Boost source libraries.
    Downloads: 0 This Week
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  • 9
    The Open Reflective Component Architecture , ORCAN, is designed to build the basis for a rapid incorporation of existing software packages into large-scale software projects Project is dead, however - please feel free to check and reuse code!
    Downloads: 0 This Week
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  • 10
    The CoolBOT Project
    CoolBOT is a C++ component oriented programming framework for robotics. The CoolBOT Project (CoolBOT for short) is an open source project which is openly available under a GNU GPL license.
    Downloads: 0 This Week
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  • 11
    The Application Server Development Library is a generic component modules library for application server/services & software development on the Windows & Linux & BSD platforms. It can be used for rapid developing network application and generic software.
    Downloads: 0 This Week
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  • 12
    A backbone for component based design with a signals and slot metaphor, with an easily removable debugging suite. Currently incomplete
    Downloads: 0 This Week
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  • 13
    ACF (Advanced Component Framework) is a C++ component framework. It provides a scalable architecture for developing of very complex applications. Using the built-ACF Compositor tool, the internal application architecture can be visually edited. ACF a
    Downloads: 0 This Week
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  • 14
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 15
    PlexBench is a cross-platform, web-enabled, analysis tool that is driven by a scalable backpropagation feed-forward neural network. It uses embedded Perl for scripting and is written in the style of an in-process Component Object Model (COM) C++ program.
    Downloads: 0 This Week
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  • 16
    The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.
    Downloads: 1 This Week
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  • 17
    Intelligere Flash Lite Server (FLS) is a c++ open source component that gives to you the possibility to interact with the API of a symbian device from Flash Lite.Using FLS you can extend the capabilities of your Flash Lite application.
    Downloads: 0 This Week
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  • 18
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
    Downloads: 0 This Week
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  • 19
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 20
    Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
    Downloads: 0 This Week
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  • 21
    The Basic Object System (BOS) means to provide a dynamic environment for hosting and using components. It can also be described as a general purpose software framework based on component technology.
    Downloads: 0 This Week
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  • 22
    SLIME (Scream LInux Middleware for Embedded systems) is a tiny and efficient cross-platform embedded middleware as a shared library with tools, which supports CBSD (component-based software development) to build application softwares quickly and easily.
    Downloads: 0 This Week
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  • 23
    AspectCOM intends to bring AOP into component-based development, specifically, Microsoft Component Object Model (COM). It is fast, light-weight and can be easily integrated with existing COM components.
    Downloads: 0 This Week
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  • 24
    The QT4 Plugin Dockable/DockItem system framework allows for independant component development.Provides a framework that the developer can use to implement a plugin aware application. Uses a easy-to-visualize and well documented plugin model.
    Downloads: 0 This Week
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  • 25
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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