Showing 13 open source projects for "essential-static"

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  • 1
    Magic Enum C++

    Magic Enum C++

    Static reflection for enums (to string, from string, iteration)

    Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code. magic_enum does not pretend to be a silver bullet for reflection for enums, it was originally designed for small enum. If you are using vcpkg on your project for external dependencies, then you can use the magic-enum package.
    Downloads: 1 This Week
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  • 2
    Neutralinojs

    Neutralinojs

    Portable and lightweight cross-platform desktop application

    ...Neutralinojs doesn't bundle Chromium and uses the existing web browser library in the operating system (Eg: gtk-webkit2 on Linux). Neutralinojs implements a secure WebSocket connection for native operations and embeds a static web server to serve the web content. Also, it offers a built-in JavaScript client library for developers.
    Downloads: 11 This Week
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  • 3
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 7 This Week
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  • 4
    doctest

    doctest

    Fastest feature-rich C++11/14/17/20 single-header testing framework

    doctest is a new C++ testing framework but is by far the fastest both in compile times (by orders of magnitude) and runtime compared to other feature-rich alternatives. It brings the ability of compiled languages such as D / Rust / Nim to have tests written directly in the production code thanks to a fast, transparent and flexible test runner with a clean interface. The framework is and will stay free but needs your support to sustain its development. There are lots of new features and...
    Downloads: 0 This Week
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  • 5
    OneFlow

    OneFlow

    OneFlow is a deep learning framework designed to be user-friendly

    ...Distributed performance (efficiency) is the core technical difficulty of the deep learning framework. OneFlow focuses on performance improvement and heterogeneous distributed expansion. It adheres to the core concept and architecture of static compilation and streaming parallelism and solves the memory wall challenge at the cluster level. world-leading level. Provides a variety of services from primary AI talent training to enterprise-level machine learning lifecycle integrated management (MLOps), including AI training and AI development, and supports three deployment modes of public cloud, private cloud and hybrid cloud.
    Downloads: 0 This Week
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  • 6

    .Net Native Interface Library

    The best library to work with .Net Assemblies in any programming lang.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for programming languages such as C, C++, Fortran, Assembly, Pascal, Java, VB etc to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the...
    Downloads: 0 This Week
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  • 7
    The Silicon Web Framework

    The Silicon Web Framework

    A high performance, middleware oriented C++14 http web framework

    Silicon is a C++ abstraction built on top of high-performance networking libraries. Its goal is to ease the writing of web APIs without compromising on performance. A simple mono-procedure API serving a static string under the route /hello/world. mhd_json_serve is a Silicon backend. It takes an API and serves it with the microhttpd C library. It relies on the JSON format whenever it has to encode or decode objects (procedures parameters and return values). Silicon relies on static objects (i.e. not hashmaps) to model objects. They embed static introspection in their type such that the JSON serializer knows about their members' names and types. ...
    Downloads: 0 This Week
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  • 8
    Qt Static Builds

    Qt Static Builds

    Static builds of the Qt framework

    This project aims to ease the life of developers by providing pre-built static packages of Digia's Qt cross-platform application development framework.
    Downloads: 0 This Week
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  • 9

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 10
    SudaRA
    SudaRA is a C++ framework based on ARToolKit for development of Augmented Reality applications, offering features such as support for 3D models, sound, network, multiple-marker tracking, among others through a simple and well-structured interface.
    Downloads: 0 This Week
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  • 11
    c-dax is a C library for accessing SQL databases using a uniform programming interface. It's designed as a lightweight wrapper, with both static binding and dynamic library API. Supports SQLite 3, PostgreSQL 8.3, and MySQL 5. Check out c-dax if you want
    Downloads: 0 This Week
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  • 12
    libAOL is a static c++ open source library for creating AOL add-ons.
    Downloads: 2 This Week
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  • 13
    Francois's Game Library is an object-oriented library for 2D games. It attempts to cover basic techniques that are essential to the game but waste a lot of time in development. You tell the game what to do rather than how to do it.
    Downloads: 0 This Week
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