Showing 16 open source projects for "audio for mac"

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  • 1
    JUCE

    JUCE

    JUCE is an open-source cross-platform C++ application framework

    ...With support for PC, Mac and Linux, JUCE is the perfect tool for building powerful and complex applications. JUCE also supports the development of plug-ins: VST, AU and AAX. Run your desktop applications on mobile! One-click deployment to Android and iOS (requires Android Studio and XCode) Adjust the user interface of your application with the Projucer live coding engine.
    Downloads: 4 This Week
    Last Update:
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  • 2
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
    Last Update:
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  • 3

    vstgui

    Cross platform C++ library for developping audio plugin´s UI

    VSTGUI is a cross platform C++ library mainly for developing user interfaces for audio plug-ins (VST, AudioUnit, AAX, RTAS, etc).
    Downloads: 2 This Week
    Last Update:
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  • 4
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 0 This Week
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  • 5
    Enthusiasm is a software framework to be implemented in support to the creation and production of drama-based information presentations. The framework consists of off-line editors and real-time applications.
    Downloads: 0 This Week
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  • 6
    This project develops an open source editor for Clavia Nord Modular and Micro Modular synthesizers.
    Downloads: 20 This Week
    Last Update:
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  • 7
    The Sound Object Library has now been retired. Files are still kept here for documentation reasons.
    Downloads: 0 This Week
    Last Update:
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  • 8
    CAMEL - A Framework for Audio Analysis
    CAMEL (Content-based Audio and Music Extraction Library) is an easy-to-use C++ framework developed for content-based audio and music analysis. The framework provides a set of tools for easy Segmentation, Feature Extraction, Domain Extraction, etc.
    Downloads: 1 This Week
    Last Update:
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  • 9
    TappedAudio is an audio library with an emphasis on the programming interface -- agnostic to the backend, written in highly-encapsulated C++ and using SWIG to present a unified API for C++, Python, Ruby, etc., regardless of the underlying audio platform.
    Downloads: 0 This Week
    Last Update:
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  • 10
    This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
    Downloads: 0 This Week
    Last Update:
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  • 11
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
    Last Update:
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  • 12
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
    Last Update:
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  • 13
    Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
    Downloads: 0 This Week
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  • 14
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
    Last Update:
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  • 15
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
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  • 16
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
    Downloads: 0 This Week
    Last Update:
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