Showing 39 open source projects for "2d"

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  • 1
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 20 This Week
    Last Update:
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  • 2
    Tiny CUDA Neural Networks

    Tiny CUDA Neural Networks

    Lightning fast C++/CUDA neural network framework

    This is a small, self-contained framework for training and querying neural networks. Most notably, it contains a lightning-fast "fully fused" multi-layer perceptron (technical paper), a versatile multiresolution hash encoding (technical paper), as well as support for various other input encodings, losses, and optimizers. We provide a sample application where an image function (x,y) -> (R,G,B) is learned. The fully fused MLP component of this framework requires a very large amount of shared...
    Downloads: 2 This Week
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  • 3
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 4
    Louvre

    Louvre

    High performance C++ library for building Wayland compositors

    ...It provides a default way for managing protocols, enabling you to have a basic but functional compositor from day one and progressively explore and customize its functionality to precisely match your requirements. Within Louvre, you have the flexibility to either employ your own OpenGL ES 2.0 shaders/programs, use the LPainter class for fundamental 2D rendering, or leverage the LScene and LView system, which manages buffer damage and can also handle input events for you. Additionally, it's possible to combine these three approaches as needed.
    Downloads: 0 This Week
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  • 5
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 16 This Week
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  • 6
    SP Game Framework
    Simple Playing - Game Framework : An easy to use framework with dependency injection. Based on OpenGL SFML and the boost libraries. Written in C++ and theoretically supporting all major operating systems.
    Downloads: 2 This Week
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  • 7
    Flexible Isometric Free Engine

    Flexible Isometric Free Engine

    Cross platform 2D game creation framework with Python bindings

    FIFE is a cross platform 2D game creation framework written in C++ with Python bindings. It's designed to be flexible enough to support a wide variety of 2D game types but specializes in 2D isometric type views.
    Downloads: 0 This Week
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  • 8

    dummy2d

    easy programming language for 2d games

    Dummy2d is simple and fast programming language similar to early BASIC. Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE). Download and info: https://sourceforge.net/projects/dummy2d/files/ Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
    Downloads: 0 This Week
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  • 9
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 0 This Week
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  • 10
    AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
    Downloads: 0 This Week
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  • 11

    OpenBlocks C++ Library

    A C++ Implementation of the MIT OpenBlocks Java Code

    Please see more details under: http://education.mit.edu/openblocks. I have rewritten the parser and an OpenGL 2D/3D renderer of computer programs written in OpenBlocks. I provide here the full source code and a Microsoft Visual C++ 2005 Solution File. The code includes the C++ Library and a demo driver application that constructs a computer program using OpenBlocks and displays it using OpenGL.
    Downloads: 0 This Week
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  • 12
    Ash C++ Template Library (AshTL)

    Ash C++ Template Library (AshTL)

    Hashing and spatial concurrency library.

    AshTL aims to provide a complete framework for dealing with spatial data in an efficient, parallel manner. As such, we primarily provide container classes and data types relating to 2D and 3D coordinate grids. AshTL is currently in alpha development (some features may not work correctly, and interfaces are likely to change). While in alpha and beta development, AshTL is licensed under AGPL v3+. Stable releases will include an exception so that AshTL itself will always be AGPL, but will not force code that uses it to be.
    Downloads: 0 This Week
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  • 13
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
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  • 14
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
    Downloads: 0 This Week
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  • 15
    Roman's extensions to FLTK GUI toolkit which include: Cartesian - a 2D graphics widget library for visualisation of graphs and scientific data; Fl_Signal - callback and signal/slot library; Fl_Rotated_Text - draws rotated text
    Downloads: 0 This Week
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  • 16
    Pi
    Pi combines a programming language (comparable to 'R') with an advanced GUI including 3D and 2D visualizations and a highly flexible interface to analyse, visualize and manipulate data. It is extendible by C++ librarys as well as by Pi-scripts
    Downloads: 0 This Week
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  • 17
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 0 This Week
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  • 18
    LOVE is a free 2D game engine which enables easy game creation in Lua.
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    Downloads: 15 This Week
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  • 19
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 20
    Motor de Jogos 2D/3D para programadores C++, baseado em OpenGL e SDL. MotorJIP está com boa parte dos recursos implementados, dando suporte a elementos de GUI estáticos ou animados, terrenos, modelos personalizados ou importados (.obj), entre outros.
    Downloads: 0 This Week
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  • 21
    A C++ 2D physics engine designed for networked multiplayer games. Uses the Chipmunk library for its physics simulation.
    Downloads: 0 This Week
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  • 22
    Hopp is a lightweight 2D/3D game engine/framework which is intended to be simple and at the same time easy to use.
    Downloads: 0 This Week
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  • 23
    Entropia Engine++ is a 2D Game Engine designed for an easy cross-platform game development. The project aims to provide a simple and powerfull framework that takes advantage of C++, OpenGL, OpenAL, SDL and more. I've moved the project to http://www.eepp.com.ar .
    Downloads: 0 This Week
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  • 24
    This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    hiperGL - Is a 2D OpenGL hardware accelerated blitter, graphic loader, frame manager, a DIV like sprite system, and more utilities for creating video games. It works under SDL. It's portable, and easy to use.
    Downloads: 0 This Week
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