Showing 166 open source projects for "unit-api"

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  • 1
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
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  • 2
    the goal of this project is to build a stack for Lonworks Protocol and device working on this protocol
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  • 3
    The QT4 Plugin Dockable/DockItem system framework allows for independant component development.Provides a framework that the developer can use to implement a plugin aware application. Uses a easy-to-visualize and well documented plugin model.
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  • 4
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
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  • 5
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
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  • 6
    AlbanXX is a C++ class library for developing applications with a graphical user interface. For now it wraps the native Windows 32-bit API and can easily be combined with native API programming. Along with the library comes various development tools.
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  • 7
    MAF (Mobile Application Framework) is a cross-platform C++ framework for cellphone (mainly Brew/Symbian) application development. A SGI-STL style template library (called MTL, Micro Template Library) is also included as a part.
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  • 8
    Asterisk Manage API and FAGI C++ Framework. Implemented with high efficient OS independent Sockets wrapper (ACE). Provide C++ API wrappers for Asterisk Manager API and FAGI. A Manage API relay(proxy) server and a FAGI socket server will be implemented.
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  • 9
    oaklib provides many useful, portable C++ libraries. (Currently - OakUT - C++ unit test framework)
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  • 10
    CANNOT - Coyote Annotation. This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
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  • 11
    Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning. Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
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  • 12
    This is a new C++ unit test framework based on the power of c++ template technology. The vision is easy to use, portable and flexible.
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  • 13
    Alban's X-Platform API implements the WIndows API into the KDE desktop on Linux systems.
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  • 14
    EmbedDB is a set of simple APIs for interacting with embedded databases in an intuitive fashion. It aims to implement each language binding in an identical way, enforcing binary compatibility, and leveraging the host language's standard structural types
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  • 15
    ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
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  • 16
    Framework provides a collection of objects designed to aid in writing C++ applications. Its features include: a unit testing framework, smart pointers, exceptions with stack traces, value-safe conversions, markup reading, XML writing, and support for mul
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  • 17
    C++ Development Kit. A library to help programmers develop C++ programs. The library include XML DOM parser wrapper, Plug in architecture for Data base access and log facilities.
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  • 18
    A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.
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  • 19
    A revolutionary software development framework based on eXegeSys Customizer Technology. It allows developers to build applications that can be customized by the end user without changing the source code, interrupting support, or limiting future upgrades.
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  • 20
    The aim of the Open OCL (Object Class Libraries) project is to develop a standard library API for true cross platform program development. Target platforms are Linux/UNIX, Windows and Mac OS X.
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  • 21
    A game developement library for the Gamepark32 handheld console. The project goal is to provide a full C++ API that will provide Sprite, Tile, and Layer graphics functionality, as well as Music, Input, File and GUI APIs in the future.
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  • 22
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
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  • 23
    nut - Unit test framework for C++
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  • 24
    KvTest is a C++ test framework. It aims at making test-driven development easy and affordable. It's features are, among others, easy integration, dependency tracking, and statistics.
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  • 25
    CppUtx is a unit test framework for C++ based on the article `Cpp Utx Overview` written by Robert DiFalco and some parts of CxxTest. It depends on the standard and the boost library.
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