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The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
BoomBot is a developer's framework for writing a bot connecting to the AIM network. It manages the network communication for the bots so that they can be easily written without worrying about AIM itself at all. Bots can be written in Objective-C or Lua.
SWinC - Simple Windows Class is a lightweight c++ wrapper around the the window creation aspect of the Windows API. Although other wrappers exist, this is determined to be the simplest to learn and use while yet providing full control over your code.
An IDE which have a extendable core and a flexible, layer-based code editor. By default the application can be used as a simple ascii text editor but it can be easily changed to an IDE. The previous version of this tool was 'Freddy' (freddy.sf.net).
Yet Another Game Library is a game library/framework that wraps directdraw and directgraphics with classes. Other non-graphics stuff are also included in order to be able to create games easily without dealing with low-level details.
NavDrive is a complete hardware and software system for autonomous robots. NavDrive software consists of a framework of runtime configurable components and a mechanism for controlling their instantiation and execution without an operating system.
PortToIPv6 attempts to automate the porting process of applications written in IPv4 to IPv6. It consists of a number of tools able to breakdown the porting process into two distinct phases of IPv4 code identification and IPv6 code generation.
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Utility classes for sending files over JMS providers like ActiveMQ, use of XDoclet generated code and Hibernate in J2EE projects. In addition code to call EJB SessionBeans from C++. Programming Language: java Libraries: XDoclet, Hibernate
JetPAG is a recursive-descent parser and lexical analyzer generator focused on high efficiency, usability and readability of generated code. JetPAG generates fast recognizers and aids developers with useful tools for simplifying input interpretation.
fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
Firebolt Network library (fnl) is a high level framework for network protocol implementations. You can implement your finite state machine oriented network protocol without messing with sockets. Define your states,events,transitions and you're ready.
FastPara is a C++ programming framework for writing data-parallel applications in cluster environments. It builds the code framework for the data-parallel applications based on their data distribution declaration.
CANNOT - Coyote Annotation.
This framework was developed in JAVA and its API's facilitates to the reuse of code and the sharing of information through to the architecture in layers and standard ISO MPEG-7 used for the Digital Video Content Annotations..
Hippal is an integrating GUI-framework for a multimodular symbolic A.I.-system IPAL, which combines A.I. Planning, Inductive Program Synthesis, Analogical Reasoning and Learning.
Hippal is client-/server-based and uses the Lili Lisp Interpreter as Centr
The C++ programming framework that is compatiable with standard C++ libraries. Parts: the set of classes, templates and functions that provide safety interface; GUI; XML loader for a GUI structure. The project has been moved to http://cbear.berlios.de.
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
A revolutionary software development framework based on eXegeSys Customizer Technology. It allows developers to build applications that can be customized by the end user without changing the source code, interrupting support, or limiting future upgrades.
Most C++ test frameworks are like JUnit. Unfortunately C++ lacks reflection and lots of boiler plate code is needed for JUnit style tests. This framework tries to minimize the amount of boiler plate code required for simple test. Just enjoy writing tests!
libinterface is a C++ library and a code generator used to facilitate interprocess communication over TCP and Unix sockets. The code generator reads XML method definition and produces code to serialize and to deserialize the described data structures.