Showing 107 open source projects for "using"

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  • 1
    c-dax is a C library for accessing SQL databases using a uniform programming interface. It's designed as a lightweight wrapper, with both static binding and dynamic library API. Supports SQLite 3, PostgreSQL 8.3, and MySQL 5. Check out c-dax if you want
    Downloads: 0 This Week
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  • 2
    MidiWriter is a framework for creating and composing music based on algorithms. The project includes already several examples using these technics. The output of MidiWriter is in the midi-format.
    Downloads: 0 This Week
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  • 3
    OgreCollada serves as a wrapper for the FCollada library (listed on sourceforge as ColladaMaya) for the Ogre3D engine. OgreCollada is intended to improve the content creation pipeline for game developers or people using a similar work flow.
    Downloads: 0 This Week
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  • 4
    A framework for OpenGL, which simplifies loading and using shaders and supports intermediate buffers for multiple pass rendering.
    Downloads: 0 This Week
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  • 5
    AGR (Accelerometer Gesture Recogniser) is a library aimed to helps gesture recognition using an accelerometer device, like the Nintendo Wii remote controller.
    Downloads: 4 This Week
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  • 6
    UnxShBox is a C++ library for Unix, Windows. It facilitates using system calls, supported pipes (also alow work with C++ streams such as files) and integrate some Unix utilities in code. You may write shell scripts at C++ terms in your code.
    Downloads: 0 This Week
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  • 7
    STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
    Downloads: 0 This Week
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  • 8
    This project contains a framework for development games for PSP using OOP, this projetct is based on PSPSDK + OSLib.
    Downloads: 0 This Week
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  • 9
    Lib/Framework for using SmartCards in Qt
    Downloads: 0 This Week
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  • 10
    The Basic Object System (BOS) means to provide a dynamic environment for hosting and using components. It can also be described as a general purpose software framework based on component technology.
    Downloads: 0 This Week
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  • 11
    EventListener is a simple and efficient C++ framework for propagating Events in graphical interfaces or numerical codes, using Listener pattern. Filtering and blocking of events is possible. This package does not use any other lib.
    Downloads: 0 This Week
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  • 12
    wGui is a simple, platform independent dialog manager library using SDL and FreeType2. Written in C++ (with extensive use of the Standard Library and STL) the intention is to leave all of the antiquated C paradigms out of it (like #defines).
    Downloads: 0 This Week
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  • 13
    Easy programming for several platforms using C/C++.
    Downloads: 0 This Week
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  • 14
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 15
    The Zeus-Framework is a C++ framework using the paradigm of Cell Computing Model for Linux and Windows. Implements biological behaviours (cloning, genetic algorithmes, ect.). Used for grid computing, distribute systems etc.
    Downloads: 0 This Week
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  • 16
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 17
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
    Downloads: 0 This Week
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  • 18
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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  • 19
    A gaming platform for Linux using SDL, expat, ggz, openal, opengl. To provide game designers with a quick resource and development option for the open source community.
    Downloads: 0 This Week
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  • 20
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
    Downloads: 0 This Week
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  • 21

    opnCMS

    frontend for CppCMS web-framework

    opnCMS - crossplatform C++ frontend for CppCMS web-framework
    Downloads: 0 This Week
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  • 22
    This project provides a framework to develop applications using Rexx.
    Downloads: 0 This Week
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  • 23

    ComA

    A components architecture C++ framework

    ComA is a C++ library providing a components architecture framework. It relies only on C++ language definition without using additional description file.
    Downloads: 0 This Week
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  • 24
    A neural networks framework for solving problems and processing data using neural networks of various descriptions.
    Downloads: 0 This Week
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  • 25
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
    Downloads: 0 This Week
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