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LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
An Irrlicht project creation wizard and game framework It generates all necessary sourcecode, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
C4 is a C++ class library for analyzing sound files, particularly spoken and sung phonations. C4 provides features such as frequency analysis, pitch extraction, or calculation of voice quality parameters (e.g. alpha ratio, HNR, jitter, etc.).
Qt-Extentions are additional or extended Qt or KDE classes I've written for other projects, but can be useful for other developers too. Actually the code is GPL2, but if you want another licence, just contact me.
PAP is a code generator that creates a PHP web site with all the pages to manage DB tables.The generated web site can be extended using the functionalities of PAP simple framework. PAP is written in C++, the web sites run on MySQL5 and PHP5.
Spiral is an event-driven networking engine written in C++ and licensed under the MIT license. It is a port of the Twisted Matrix python library.
It aims to be source compatible, Twisted sourcecode should be easy to adapt to C++.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
VFramework is a starting point for game developers. The project is meant as example sourcecode to demonstrate proper class organization and inter-system communication.
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A graphical user interface framework aimed to create complex user interfaces in a quick and simple way.
Update: Sourcecode deleted, because its so vastly outdated, its impossible to get it to work with required externals.
The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.
pycpp is a free C++ class library that will help you to easily write C++ code for both, embedding and extending C++ and Python. It comes along with a code generator that uses Python itself as interface language between C++ and your Python code.
eval is a header-only library for writing C++ scripts. The main aim of the library is to provide means for calling compiled C++ functions/methods/constructors from within a script. An eval script can take arguments, as well as return arbitrary values.
An extension of C++ standardized libraries to provide functionality such as factories, language loaders, and other fairly common functions. The code will be designed to be thread-safe and easy-to-use.
This 2D sceletal animation libary supports OpenGl and the DirectX renderer. The code is completely written in c++ and uses tinyxml and the standard Library. There is also an editor being developed with gtkmm alongside the libary.
SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
UnxShBox is a C++ library for Unix, Windows. It facilitates using system calls, supported pipes (also alow work with C++ streams such as files) and integrate some Unix utilities in code. You may write shell scripts at C++ terms in your code.
MyEmulator is the simple emulator driver example for Code Composer Studio. It simulates in-curcuit emulator for 'C64x family digital signal processors.
The Basic Object System (BOS) means to provide a dynamic environment for hosting and using components. It can also be described as a general purpose software framework based on component technology.
The Game Incubator provides all you need to start a video game from scratch. It has a user-friendly interface to code with and does all the dirty job for you. So you can remain focused on one thing: making a great game!
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
SWinC - Simple Windows Class is a lightweight c++ wrapper around the the window creation aspect of the Windows API. Although other wrappers exist, this is determined to be the simplest to learn and use while yet providing full control over your code.