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Developed for C++ development environement , inspired by Java Persistence library. foralldb will provide object-relation mapping to multi-vendor database systems.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.
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Libpovread is a library that allows files in the POV-ray file format to be read into C++ objects. The library will consist of several layers which will allow rendering methods and output format to be configured.
This small project provides Qt library builds compiled with Microsoft Visual C++ compilers, including builds for Windows x64 platforms. Trolltech's Visual Studio integration isn't included due to license restrictions.
XKP is an rapid application development platform focused on C++less and 3D applications. XKP applications should be deployable on any operating system and web browser.
IM Bot Framework is an adapter to interface console I/O programs to IM servers. The goal of this program is to allow easy development of bots in any programming language that can read from and write to stdio.
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XgWin tries to be a complete development framework for Win32 enviroment. It encapsulates the Win32 API and presents it as an easy and object-oriented interface, using the less possible amount of layers to provide high performance code.
[Ckpt Object-oriented Abstraction Layer]
COAL is an object-based abstraction layer utilizing the SAForum's AIS CKPT (Checkpoint) specification to provide HA access to cluster-wide data encapsulated within local, user-defined objects.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
这是一个跨平台的库,包含GUI等 The X Component Library is a cross-platform class library as borland's Visual Component Library. 论坛(Forum):http://sourceforge.net/userapps/phpbb/hemiya/
To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
KTK is an efficient and easy-to-use C++ GUI library for Linux. KTK emulates its entire widgets set, and is completely themeable. KTK tries to perform tasks with minimal lines of code using a highly object-oriented design.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
A plain OpenGL/C++ engine developed for use in a graphical programming course at a school in Norway. Purpose is to show students the other side of working on graphical programming projects, it's not all low level OpenGL API calls...
Mobile.Windows.Forms offers functionality for developing mobile applications using .NET Compact Framework 1.0, including multiple screen configurations, keyboard navigation and XML based user interface definitions.
This project aims to provide a generic machine vision platform. We welcome all developer to share and to learn create plug-in for the community.
The founders of this project are A.N.Y. Albert/Nelson/Yuzzairee
Simple graphics, keyboard and mouse library with a C interface
is a collection of ultra-simple routines I've found useful for making small interactive graphics applications.
=== Functions include ===
* Window creation
* 32-bit RGBA bitmap creation
* Fast software based drawing routines (pixels, lines, text etc)
* Mouse and keyboard input
=== Details ===
* Written in C
* Python bindings provided
* Permissive BSD licence
* Win32 version currently. Linux and Mac planned.
=== Performance ===
Running on Windows XP on an...