Showing 76 open source projects for "python-gtksourceview2"

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  • 1
    Photon provides very fast access to data containers (queues, maps, etc.) in shared memory - it can retrieve millions of data records per second. It also uses some RDB concepts like transactions and crash recovery. See web site for details.
    Downloads: 0 This Week
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  • 2
    vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
    Downloads: 0 This Week
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  • 3
    Python wrapper for Sword library. Helps python users access sword publications (mostly bibles, commentaries, etc). Also will include a supybot biblebot plugin. There is already a swig generated wrapper to pysword and python based bible reader here: http:
    Downloads: 0 This Week
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  • 4
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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  • 5
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 6
    Boom is a game engine for easily and quickly creating Bomberman-like games.
    Downloads: 0 This Week
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  • 7
    Surumi is a ``modular'' event-driven programming framework. It originated from an idea of home theater ``freevo'' by Python. Surumi offers generic and uniform interface to do better jobs. Its flexiblility will give you so much fun for programmings.
    Downloads: 0 This Week
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  • 8
    ...Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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  • 9
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 3 This Week
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  • 10
    fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
    Downloads: 0 This Week
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  • 11
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 0 This Week
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  • 12
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 13
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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  • 14
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 15
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 16
    ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
    Downloads: 0 This Week
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  • 17

    x3py

    C++ Plugin Framework integrated with Python.

    x3py is designed as a plugin-framework that uses C++ and STL. This framework can integrate with languages including Python by using SWIG.
    Downloads: 0 This Week
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  • 18
    A simple messaging system designed for rapid deployment on robotic platforms. Based on the venerable Inter-Process Communication Package, simpleIPC offers several key extensions: units, auto-discovery, message descriptors, and a Python wrapper. See Soto.
    Downloads: 0 This Week
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  • 19

    PyOptFrame-LEGACY

    PyOptFrame-LEGACY is Python OptFrame v2. Newest version v5 on github.

    PyOptFrame-LEGACY is a Python version of OptFrame v2, proposed in 2011, now superseeded in 2021 by v5 on GitHub and PIP. The main objective is to provide the same interface to OptFrame C++ optimization framework, including classic metaheuristics such as genetic algorithms, simulated annealing, variable neighborhood search, first/best/multi-improvement, hill climbing, and multi-objective methods such as nsga-ii.
    Downloads: 0 This Week
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  • 20
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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  • 21
    The project works to illustrate implementations of the portable OpenFPGA GenAPI standard for multiple language environments.
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  • 22
    UANA (Universal Abstract Numerical Algorithm) is a c++ api for developers to write algorithms independant of the underlying data container classes.
    Downloads: 0 This Week
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  • 23

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    .... === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
    Downloads: 0 This Week
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  • 24

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
    Downloads: 0 This Week
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  • 25
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
    Downloads: 0 This Week
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