Showing 60 open source projects for "python windows"

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  • 1
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
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  • 2
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
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  • 3
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
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  • 4
    ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
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    x3py

    C++ Plugin Framework integrated with Python.

    x3py is designed as a plugin-framework that uses C++ and STL. This framework can integrate with languages including Python by using SWIG.
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  • 6

    PyOptFrame-LEGACY

    PyOptFrame-LEGACY is Python OptFrame v2. Newest version v5 on github.

    PyOptFrame-LEGACY is a Python version of OptFrame v2, proposed in 2011, now superseeded in 2021 by v5 on GitHub and PIP. The main objective is to provide the same interface to OptFrame C++ optimization framework, including classic metaheuristics such as genetic algorithms, simulated annealing, variable neighborhood search, first/best/multi-improvement, hill climbing, and multi-objective methods such as nsga-ii. See NEWEST version v5 on GitHub and PIP. Please try Official pyoptframe on...
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  • 7
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
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  • 8

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    .... === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
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  • 9

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
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  • 10
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
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