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Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
VFramework is a starting point for game developers. The project is meant as example sourcecode to demonstrate proper class organization and inter-system communication.
TUT performs all required tasks that one can expect from unit test framework, but at the same time is small and robust (about 2.5k SLOC with 98% self-test coverage). Deploying TUT is very fast, since it is a header-only library.
A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
A graphical user interface framework aimed to create complex user interfaces in a quick and simple way.
Update: Sourcecode deleted, because its so vastly outdated, its impossible to get it to work with required externals.
This framework contains core classes to create Auto-ID drivers and/or middlewares in C++. Allows to build modules connecting to Auto-ID systems (barcode, RFID) which may be loaded at runtime. Example module for Simatic RF600 system is included.
asycxx, is a framework to develop networked applications in c++ in an asynchronous style. This project is largely inspired from 'Twisted' (http://twistedmatrix.com)
Beach is a group of C++ frameworks that are 100% platform-independent, implementing many useful object-oriented design patterns and general purpose mechanisms that provide the fundamental building blocks for applications and higher level frameworks.
Wellmade user interface or WUI is the project aimed at creating Win 32 API wrapper for C++ language, that would be easy to use and develop.
It is object oriented and created similar to .NET Windows Forms
Ducky is the web application framework with many possibilities. Current status is a planning. For further information see the project homepage. This project will have more description when production process will be alive.
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
The objective of the GridTrust project is to develop new Grid Security technologies in order to manage Trust and Security in Grid for the Next Generation Grids from the requirement level down to the application, middleware and foundation levels.
The SAVE-IDE is an integrated development environment for architectural and component-based design of embedded systems. Including a tool chain for analysis, verification and code generation, with focus on safety and real-time.