Showing 38 open source projects for "zlib source"

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  • 1
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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  • 2
    "Test soon" is a testing framework trying to enable you to write tests quickly, organize them easily and still being flexible.
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  • 3
    UML StateWizard provides a cross-platform state-oriented framework with good visual and lexical presentation. Also it is a full-featured UML tool, which runs in Visual C++.
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  • 4
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
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  • 5
    Boxed Jellyfish Game Library (BJGL) is a C++ library aimed at OpenGL game development.
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  • 6
    This project has for main goal to provide a solid game engine for various game types.
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  • 7
    Freekode is an open source multi platform implementation of the OpenKODE 1.0 Specification.
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  • 8
    irrNet is a Network Framework for irrlicht incorporating ENet. Its goal is to make developing 3D applications with network support very easy, with no required knowledge of sockets or memory buffers.
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  • 9
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 10
    Frera is a base/framework for development of isometric 2.5D RTS games, like Tiberian Sun or Red Alert 2, primarily on the Win32 platform. The project was cancelled before it ever got started.
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  • 11
    This project is an API I have created over the years and ported to several languages. It contains tools, structures, and algorithms I have found useful in graphics, robotics, and machine vision applicaitons. Points, Lines, Vectors, etc.
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  • 12
    Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
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  • 13
    SIGMA (SImple Game MAchine) Framework - scalable platform for multimedia applications development.
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