The Delirium Framework is a set of tools and a very highlevel library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
This is the framework, that will be used to develop a large aplications on the CVR - Computer and Robotics Center in the ESPOL, with this framework we want to develop highlevel aplications, with realtime perfomance.
A plain OpenGL/C++ engine developed for use in a graphical programming course at a school in Norway. Purpose is to show students the other side of working on graphical programming projects, it's not all low level OpenGL API calls...