The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
Dummy2d is simple and fast programming language similar to early BASIC. Dummy2d mostly useful for 2D games. To create Dummy2d games you need Windows OS. Dummy2d games will run on Winowsd and Linux (through WINE).
Download and info: https://sourceforge.net/projects/dummy2d/files/
Dummy2d IS TOTALLY FREE FOR COMMERCIAL AND NON-COMMERCIAL USE.
An framework to allow developers to create modular applications from smaller, special-purpose programs. Access the API to communicate between processes in a structured system. Highly configurable, security a central theme, extensible, expandable.
It's an object-oriented library written in C++ for creating arbitrary kind of neural networks. The user can use the classes provided to create neural network with arbitrary topology and mixed type of neurons. It's very easy add custom neurons.
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An Eclipse bundle to create Eclipse plug-ins, Rich Client or Rich Ajax Applications for the HP webOS platform. The webOS developers desktop includes language support and third party tools specifically for webOS application developers.
The Karoo Project is a framework for making it practical to create distributed applications. By "practical", I mean that it must do it uncomplicatedly, efficiently, and cheaply. This project provides application management, queuing, and IPC.
Beesnest - Personal Application Server, is an experiment to create a simple but smart framework, that will let us use web-application technology in order to build desktop applications. See project website.
AutoIt-v3-COM Automation Bridge allows to use functions in AutoIt v3 (AU3) scripts from WSH, VBasic or other COM capable programming language. The library consists of two parts, a COM proxy DLL AU3Aut.dll and a small UDF AU3Automation.au3.
An Irrlicht project creation wizard and game framework It generates all necessary source code, project files and dll's at the click of a few buttons. It will create a simple project such as 'Hello World', to a fully functional FPS game.
Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
Cput – is the unit test framework that allow create and run tests for C++ projects. MS Visual Studio add-in makes easier to add new tests and debug and run existing. Currently support x86 C++ projects for MS VS 2005 and 2008.
Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
This framework contains core classes to create Auto-ID drivers and/or middlewares in C++. Allows to build modules connecting to Auto-ID systems (barcode, RFID) which may be loaded at runtime. Example module for Simatic RF600 system is included.
A graphical user interface framework aimed to create complex user interfaces in a quick and simple way.
Update: Source code deleted, because its so vastly outdated, its impossible to get it to work with required externals.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
abiquo platform allows to create intelligent distributed networks interconnecting all kind of devices. We ease the interaction between gadgets, users and organizations through empowering technologies which add intelligence to actual networks.
Hotaru is an XNA-based Game Engine that is intended to be used for 2D Action RPGs. Game Developers can use Tonbo (a Visual Studio Plug-in) to create and distribute games that run on Hotaru.
UADL is a collection of Windows DLLs that enable a developer to easly create complex applications. It includes a very powerful Game Engine [C++], Network Support [C#], and various other tools [C++/C#] to ease almost any development project.
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
Fireball FX is project that aim to create the best controls and libraries for developer, the project already contains some control, CodeEditorControl, Collections,Outlook Navigation bar and etc.. New Releases and source now at http://www.codeplex.com