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Photon provides very fast access to data containers (queues, maps, etc.) in shared memory - it can retrieve millions of data records per second. It also uses some RDB concepts like transactions and crash recovery. See web site for details.
STLshm provides an C++ STL Allocator implementation for creating and using STL containers (and any other allocator aware types) in shared memory regions. It supports multiple shared region implementations.
QuickMP (Quick Multi-Processing) is a simple cross-platform C++ API for generating parallel for loops in shared-memory programs, similar to OpenMP. It provides automatic scalable performance based on the number of available processors.
Blackboard implements a lightweight, portable tuple space suitable for multi-agent system and distributed component design. Supports implicit invocation via content-filtered asynchronous events, blocking call semantics, and shared memory messaging.
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GeMS++ (Generic Memory Structures for C++) is a foundation class library providing object persistence, memory management, event mechanisms, undo/redo, and basic collection classes.
FlexibleMM is a C++ memory management framework that allows programmers to specialize the memory behavior in localized parts of the program for easier debugging, more flexibility and more efficient memory allocation.
ACME is an abbreviation of Advanced C++ Metaprogramming Extensions. It is a collection of headers supplying basic implementations of generic design patterns, generic containers, policy based memory management and simple linear algebra classes.
irrNet is a Network Framework for irrlicht incorporating ENet. Its goal is to make developing 3D applications with network support very easy, with no required knowledge of sockets or memory buffers.