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GNU-Monitor is a transactional monitor that allows client/server applications to be developed with minimal effort. It consists of transaction routing modules that ensure data integrity and recovery on abnormal termination.
A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.
VFramework is a starting point for game developers. The project is meant as example source code to demonstrate proper class organization and inter-system communication.
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This framework contains core classes to create Auto-ID drivers and/or middlewares in C++. Allows to build modules connecting to Auto-ID systems (barcode, RFID) which may be loaded at runtime. Example module for Simatic RF600 system is included.
Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
Ducky is the web application framework with many possibilities. Current status is a planning. For further information see the project homepage. This project will have more description when production process will be alive.
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Wellmade user interface or WUI is the project aimed at creating Win 32 API wrapper for C++ language, that would be easy to use and develop.
It is object oriented and created similar to .NET Windows Forms
The CoreLibrary is a multiplatform object library for C++ (Linux, Win32, MacOSX, PocketPC).
It provides many of the common objects found in Java (Strings, Threads, Collections, etc.) and has the ability to send objects across the network like CORBA.
Beach is a group of C++ frameworks that are 100% platform-independent, implementing many useful object-oriented design patterns and general purpose mechanisms that provide the fundamental building blocks for applications and higher level frameworks.
The X Beam ("the cross beam") is a cross platform C++ 3D world simulation engine with powerful customization support. It is currently being developed for Linux, Mac OS X, and Windows.
The objective of the GridTrust project is to develop new Grid Security technologies in order to manage Trust and Security in Grid for the Next Generation Grids from the requirement level down to the application, middleware and foundation levels.
asycxx, is a framework to develop networked applications in c++ in an asynchronous style. This project is largely inspired from 'Twisted' (http://twistedmatrix.com)
Two projects; new one is "Alan" a programming language. The other is "jjLibrary" a C++ library which provides 1) jjPattern : Pattern-based container class (Hash, Tree, List, Graph), 2) jjErrno : error handling, and 3) jjCGI : CGI library.
Working External Object Browser
Working Enviroments: .Net-3.5, Mono-2.0(suggested Mono-2.4)
for: Retrieving names and symbol parameters from managed and unmanaged Dlls
Note: Parameters are returned 100% in managed only, unmanaged works in windows
JStatCom is a software framework that facilitates the creation of JAVA programs for data based analysis tasks in various domains. It provides ways to call routines from specialized software packages, like Matlab, Gauss, Ox, and possibly others.