Showing 430 open source projects for "gnu linux"

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  • 1

    boef

    Buffer Overflow Exploitation Framework

    Downloads: 0 This Week
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  • 2
    wxPascal are the Object Pascal bindings for the wxWidgets framework
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  • 3
    memo is an free software Framework for Gamedevelopment. It's based on SDL, SDL_image and SDL_mixer for the most of the importent stuff like input, music, sound, sprites and timer.
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  • 4
    This library is a set of template classes and functions written in C++ for the purpose of simplifying the tedious, and error prone, task of writing code for conversions between packets in network format and objects.
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  • 5
    An object-oriented, feature-complete framework for U:Lined IRC services with the ability to link to a multitude of IRC servers
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  • 6
    MMP is a program/framework designed to process motion data delivered by - for example - a wiimote. The design is modular, so you can adapt it to your own needs.
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  • 7
    L2Packets - library to deal with Lineage II MMORPG game protocol.
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  • 8
    KERN is a C++ based game engine which is suited especially for 2D tile based games. It provides basic mechanisms and different renderers, so that a single level file is able to be viewed from different perspectives, like topdown or isometric.
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  • 9
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 10
    cgpl is C++ template-based parsing library. It does not contains any parser on itself, but provide primitives for creating its own parser using generic programming.
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  • 11
    Redtail is a scripting engine library and script language. The Redtail library provides the ability to execute Scheme-like Redtail scripts from within an application, increasing flexibility.
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  • 12
    Developed for C++ development environement , inspired by Java Persistence library. foralldb will provide object-relation mapping to multi-vendor database systems.
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  • 13
    Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.
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  • 14
    Hibernate like persistence framework for C++.
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  • 15
    Libpovread is a library that allows files in the POV-ray file format to be read into C++ objects. The library will consist of several layers which will allow rendering methods and output format to be configured.
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  • 16
    IM Bot Framework is an adapter to interface console I/O programs to IM servers. The goal of this program is to allow easy development of bots in any programming language that can read from and write to stdio.
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  • 17
    [Ckpt Object-oriented Abstraction Layer] COAL is an object-based abstraction layer utilizing the SAForum's AIS CKPT (Checkpoint) specification to provide HA access to cluster-wide data encapsulated within local, user-defined objects.
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  • 18
    REX: Remote EXecution Distributed Computing Services for Linux and Solaris, providing C and C++ APIs, librex library and "rexd" daemon software to implement Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
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  • 19

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
    Downloads: 0 This Week
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  • 20
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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  • 21
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
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  • 22
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
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  • 23
    这是一个跨平台的库,包含GUI等 The X Component Library is a cross-platform class library as borland's Visual Component Library. 论坛(Forum):http://sourceforge.net/userapps/phpbb/hemiya/
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  • 24
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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  • 25
    AIRY.Forms is an effort to create "Windows forms" wery alike user interface (GUI) and component framework with pure "unmanaged" C++ and STL, so able to be easily ported to other platforms (DirectX version is on the go).
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