Unsloth-MLX
Bringing the Unsloth experience to Mac users via Apple's MLX framework
...This project removes traditional barriers that prevent Mac users from prototyping and experimenting with LLM training locally by allowing the same code used in cloud GPU environments to run on M-series hardware, improving workflow continuity and reducing iteration costs. It supports loading and training Hugging Face models with fine-tuning strategies like SFT, DPO, ORPO, and GRPO and even handles exporting models to formats like GGUF for downstream use, although some limitations apply with quantized models. Users can write and test training pipelines directly on macOS before scaling up, accelerating development cycles and lowering entry barriers for model refinement.