38 projects for "surface rendering library" with 2 filters applied:

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  • 1
    Surface

    Surface

    A server-side rendering component library for Phoenix

    Surface is a component-based UI library for Phoenix LiveView that brings a declarative, template-driven approach to building interactive interfaces. Inspired by frameworks like React, it introduces components with typed properties, slots, and macros to simplify complex UIs. Developers can create reusable, encapsulated components that integrate seamlessly with LiveView’s server-rendered real-time model.
    Downloads: 0 This Week
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  • 2
    Workflow

    Workflow

    A Swift and Kotlin library for making composable state machines

    ...A corresponding testing framework that facilitates simple-to-write unit tests for all application business logic and helps ensure correctness. Corresponding UI frameworks that bind Rendering data classes for “views” (including event callbacks) to Mobile UI frameworks for Android and iOS. Optimized for composability and scalability of features and screens. A library that supports writing business logic and complex UI navigation logic as state machines, thereby enabling confident reasoning about the state and validation of correctness. ...
    Downloads: 7 This Week
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  • 3
    uni-app

    uni-app

    A cross-platform framework using Vue.js

    ...It abstracts platform differences through a unified component and API layer, so most business logic and UI code can be shared across outputs. The tooling includes a CLI, IDE support, and a plugin market that provides native integrations, UI kits, and deployment helpers. Developers can choose between rendering engines and build modes to optimize for performance or compatibility per platform. The framework emphasizes rapid development with live preview, strong documentation, and scaffolds for common app patterns. In practice, uni-app is used to ship multi-surface apps quickly in markets where super-app mini-programs and mobile apps must coexist.
    Downloads: 1 This Week
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  • 4
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 1 This Week
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  • 5
    Preact

    Preact

    Fast 3kB React alternative with the same modern API

    ...With preact/compat, many React libraries can be used directly, making migration or code sharing practical in performance-sensitive apps. Its focus on size and speed makes it attractive for embedded widgets, mobile web, and scenarios where initial load must be extremely fast. The library embraces modern patterns like functional components, hooks, and context while keeping the API surface minimal. Tooling integrations and ecosystem packages round out the experience, so teams can ship production apps without sacrificing bundle budgets.
    Downloads: 4 This Week
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  • 6
    ZetaJS

    ZetaJS

    JS wrapper for ZetaOffice in the browser

    The zeta.js library provides the facilities to run an instance of ZetaOffice integrated into your web site, allowing you to control it with JavaScript code via the LibreOffice UNO technology. Use cases range from an in-browser office suite that looks and feels just like its desktop counterpart, to fine-tuned custom text editing and spreadsheet capabilities embedded in your website, to a headless zetajs instance that does document conversion in the background.
    Downloads: 0 This Week
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  • 7
    APNGKit

    APNGKit

    High performance and delightful way to play with APNG format in iOS

    ...APNGImage, APNGImageView) that behaves similarly to the standard image/image-view pattern, making it easy for iOS/macOS developers to adopt without learning complex new APIs. It handles loading, decoding, timing, and rendering of animated PNG frames, providing smooth animations, correct color and transparency handling, and performance optimizations. The library supports modern Apple platforms (iOS, macOS, tvOS, visionOS) and works with standard dependency managers (Swift Package Manager, CocoaPods), making integration into existing projects straightforward.
    Downloads: 0 This Week
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  • 8
    Phoenix LiveView

    Phoenix LiveView

    Rich, real-time user experiences with server-rendered HTML

    Phoenix LiveView is an Elixir library that enables rich, real-time user experiences by using server-rendered HTML over WebSockets, providing seamless dynamic interactivity without needing front-end JavaScript frameworks. It integrates deeply with Phoenix and ships by default in new Phoenix applications. LiveView brings a unified experience to building web applications. You no longer have to split work between client and server, across different toolings, layers, and abstractions. Instead,...
    Downloads: 2 This Week
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  • 9
    Kweb

    Kweb

    A Kotlin web framework

    Kweb is designed to make it easy for developers to create modern websites without having to worry about the complexities of communication between the server and the browser. With a unified codebase, you can focus on creating an intuitive and user-friendly interface, rather than spending time on technical details. By streamlining the development process, Kweb makes it easier to build functional and beautiful websites that meet the needs of your users. Kweb is a remote interface for a web...
    Downloads: 0 This Week
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  • 10
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 66 This Week
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  • 11
    The Java-XML-GuiBuilder creates on the basis of XML documents a runable Java swing surface. These tools are meant for the production by horizontal prototypes, the specification/documentation of the user's interface, the runtime to
    Downloads: 0 This Week
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  • 12
    Desktop

    Desktop

    Building Local-First apps for Windows, MacOS, Linux, iOS and Android

    desktop enables building cross-platform desktop applications with Elixir by pairing a Phoenix/LiveView UI with a native webview shell. The approach keeps application logic on the BEAM—supervised, fault-tolerant, and hot-reload-friendly—while rendering an HTML/CSS/JS interface inside the system’s embedded browser engine. It offers conveniences for packaging and distribution on Windows, macOS, and Linux, including app metadata, icons, and startup integration. The library exposes desktop-specific affordances such as system tray menus, window management, and notifications, so applications feel native rather than like generic web wrappers. ...
    Downloads: 2 This Week
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  • 13
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 14
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features.
    Downloads: 2 This Week
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  • 15
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    ...This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. In contrast to conventional display objects, however, Starling "lives" entirely inside the Stage3D environment. That means that all objects are rendered directly by the GPU, which leads to a significant performance boost.
    Downloads: 0 This Week
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  • 16
    YYKit

    YYKit

    A collection of iOS components

    YYKit is a large collection of iOS utility and component modules, intended to provide building blocks for iOS app development. It is released under the MIT license. The repository splits out independent submodules such as YYModel (a high-performance JSON ↔ model mapping layer), YYCache (a fast caching system), YYImage (image handling, including support for formats like WebP, APNG, GIF), YYWebImage (asynchronous image loading and caching), YYText (a rich text display and editing component),...
    Downloads: 0 This Week
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  • 17
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 18
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in...
    Downloads: 0 This Week
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  • 19
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 6 This Week
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  • 20
    WAFPP is a web application framework written in C++, optimized for performance, scalability and easy localization. It employs a MVC architecture, using serveral daemons that communicate via SOAP and XML/XSLT technology for rendering web pages.
    Downloads: 0 This Week
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  • 21
    AgateLib - Awesome game and tool engine library. A platform independent .NET library for developing games and game development tools. AgateLib is built on a driver-based model so that new platforms and rendering pipelines can be implemented easily.
    Downloads: 0 This Week
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  • 22
    jPod Renderer is based on the jPod library, also hosted here at "jpodlib". This is the long awaited release for platform specific rendering code, both on AWT and SWT. To see jPod and jPod Renderer at work, have a look at www.cabaret-solutions.com
    Downloads: 2 This Week
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  • 23
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 2 This Week
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  • 24
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 25
    ogre4j is a project that enables the use of the OGRE (Object-Oriented Graphics Rendering Engine) library through JNI in Java applications.
    Downloads: 0 This Week
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