5 projects for "mac camera" with 2 filters applied:

  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Get Started Free
  • 1
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 5 This Week
    Last Update:
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  • 2
    Neiki's Gallery

    Neiki's Gallery

    Vanilla JavaScript image gallery & lightbox

    Neiki's Gallery is a lightweight, production-ready image gallery and lightbox library built with vanilla JavaScript and CSS. It requires no dependencies and can be integrated with a single <script> tag, with automatic initialization out of the box. It provides a highly customizable experience for modern web projects, combining performance, flexibility, and rich UI interactions. Designed for both developers and end users, it supports responsive layouts, advanced lightbox features, touch...
    Downloads: 7 This Week
    Last Update:
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  • 3
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Webcam Capture API

    Webcam Capture API

    Allow integrated or USB-connected webcams to be accessed from Java

    This library allows you to use your built-in or external webcam directly from Java. It's designed to abstract commonly used camera features and support various capturing frameworks. Assume a situation when your code depends on some capturing framework, but suddenly you have to drop it and use a different, maybe newer one (e.g. replace archaic JMF with newest GStreamer). By doing this you will have to rewrite significant piece of your code because these frameworks are completely different and...
    Downloads: 6 This Week
    Last Update:
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  • Secure File Transfer for Windows with Cerberus by Redwood Icon
    Secure File Transfer for Windows with Cerberus by Redwood

    Protect and share files over FTP/S, SFTP, HTTPS and SCP with the #1 rated Windows file transfer server.

    Cerberus supports unlimited users and connections on a single IP, with built-in encryption, 2FA, and a browser-based web client — all deployable in under 15 minutes with a 25-day free trial.
    Try for Free
  • 5
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
    Last Update:
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