8 projects for "android studio performance" with 2 filters applied:

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  • 1
    Android Runtime for NativeScript

    Android Runtime for NativeScript

    NativeScript for Android using v8

    Contains the source code for the NativeScript's Android Runtime. NativeScript is a framework that enables developers to write truly native mobile applications for Android and iOS using JavaScript and CSS. Each mobile platform has its own ecosystem and offers completely different development tools and language(s) - Java for Android and Objective C (Swift) for iOS. In order to translate JavaScript code to the corresponding native APIs some kind of proxy mechanism is needed. This is exactly...
    Downloads: 1 This Week
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  • 2
    Valdi

    Valdi

    Cross-platform UI framework that delivers native performance

    Valdi is a cross-platform UI framework built to deliver native runtime performance without giving up the fast iteration loop that teams want from higher-level frameworks. You write your UI once in declarative TypeScript (TSX-style components), and Valdi compiles those components directly into platform-native views for iOS, Android, and macOS, instead of relying on web views or a JavaScript bridge. Its design focuses heavily on performance characteristics that matter in real apps, like keeping scrolling smooth, minimizing view creation overhead, and limiting unnecessary re-renders so updates stay incremental and cheap. ...
    Downloads: 0 This Week
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  • 3
    uni-app

    uni-app

    A cross-platform framework using Vue.js

    uni-app is a cross-platform framework that lets developers build applications with Vue syntax and deploy them to multiple targets: iOS, Android, web (H5), and a range of mini-program ecosystems. It abstracts platform differences through a unified component and API layer, so most business logic and UI code can be shared across outputs. The tooling includes a CLI, IDE support, and a plugin market that provides native integrations, UI kits, and deployment helpers. Developers can choose between rendering engines and build modes to optimize for performance or compatibility per platform. ...
    Downloads: 2 This Week
    Last Update:
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  • 4
    QtAV

    QtAV

    A multimedia framework based on Qt and FFmpeg

    QtAV is a cross-platform and high performance multimedia playback framework based on Qt and FFmpeg. Features: timeline preview, gpu decoding etc
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    Downloads: 80 This Week
    Last Update:
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    AI-generated apps that pass security review

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    Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
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  • 5
    Flutter

    Flutter

    Flutter makes it easy and fast to build beautiful apps for mobile

    Flutter is Google’s open-source UI toolkit for building natively compiled, high-performance, visually expressive apps from a single codebase targeting mobile (iOS, Android), web, desktop (Windows, macOS, Linux), and embedded platforms. We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing capabilities let you overlay and animate graphics, video, text, and controls without limitation. ...
    Downloads: 26 This Week
    Last Update:
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  • 6
    EhViewer

    EhViewer

    EhViewer overhauled with Material Design 3, Jetpack Compose and more

    EhViewer fork is dedicated to lightweight and high-performance.
    Downloads: 181 This Week
    Last Update:
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  • 7
    Cocos2d-x

    Cocos2d-x

    Open-source, cross-platform, game-development tools

    Cocos2d-x is a mature, free, open-source, cross-platform C++ game development framework—derived from cocos2d-iPhone—for building 2D games, interactive media, and demos across major platforms. Fast and compressed textures: PVR compressed and uncompressed textures, ETC1 compressed textures, and more. Language: C++, with Lua and JavaScript bindings. Android Studio 3.0.0+ to build Android games(tested with 3.0.0). JRE or JDK 1.6+ is required for web publishing. Fast font rendering using Fixed and variable-width fonts.
    Downloads: 10 This Week
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  • 8
    JPPF

    JPPF

    The open source grid computing solution

    JPPF makes it easy to parallelize computationally intensive tasks and execute them on a Grid.
    Downloads: 0 This Week
    Last Update:
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