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Jadex Rules is a general purpose production rule engine, designed
to be easily embedded into Java programs. It supports pluggable
pattern matchers, state representations and rule languages
(Rete-matcher, OAV/Java state and CLIPS-like parser included).
Karrigell is a flexible Python web framework, with a clear and intuitive syntax. It is independant from any database, ORM or templating engine, and lets the programmer choose between a variety of coding styles
iWiccle is an online Web 2.0 platform. innovative builders specializing in social networks, blogging sites, web communities, gallery presentations, link directories, & article portals. A universal web community script written in PHP & MySQL. New v1.3
ExtXL is to help dynamic web pages(JSP,Velocity) to affiliate with extjs v2.0(extjs.com,openext.sf.net).We provide an IoC(Inversion of Control) engine and a set of mappers for most of ext widgets that automatically generate widgets in XHTML format.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Blazing fast template engine. Created for the web, but can be used for other purposes. Logic-less, Small footprint, speed and full flexibility are outstanding features of this library. PHP and a Java versions. Other platforms will be available.
SEF is a framework for server applications based on POSIX API. It can provide easy access to most unix functionality. It has a very peculiar architecture that permits to exploit the hardware at best. SEF is INCOMPLETE!! don't use it yet!!
Workflow Server is a workflow engine, with extensive ORM and UI Mapping capabilities. Source code for our project has been moved from SourceForge to svn://svn.hill30.com/workflow-server
** Guys I have built a much more powerful Fully Featured CMS system at: https://github.com/MacdonaldRobinson/FlexDotnetCMS
Macs CMS is a Flat File ( XML and SQLite ) based AJAX Content Management System. It focuses mainly on the Edit In Place editing concept. It comes with a built in blog with moderation support, user manager section, roles manager section, SEO / SEF URL
Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
A comprehensive business framework to enable sophisticated enterprise workflows. Define, simulate and deploy cross-platform workflows while being able to enrich and customize the core services on demand.
Spiral is an event-driven networking engine written in C++ and licensed under the MIT license. It is a port of the Twisted Matrix python library.
It aims to be source compatible, Twisted source code should be easy to adapt to C++.
A PHP application framework that allows the use of PHP code by a web developer without having to write any PHP code. The concept uses a custom tag mixed within HTML code and an interpreter engine to render the tags using predefined PHP objects.
XAGE, the eXtensible Adventure Game Engine, is intended to be an engine capable of creating and running Sierra-like adventure games. Furthermore, it is the intention to make the engine extensible so that more complex game types can be created as well.
Java Soft-Real-Time Processor: A generic processing engine that can guarantee the timely completion, successful or not, of some processing task. Written to be easily applicable and extensible, with high efficiency and performance, and low overhead.