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Maximum is a C# library containing classes for statistics, date, delimited files, logging, command line argument parsing, string utilities, vector, ZIP code, and neural networks.
Workflow Server is a workflow engine, with extensive ORM and UI Mapping capabilities. Source code for our project has been moved from SourceForge to svn://svn.hill30.com/workflow-server
LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
.NET Wrapper around the user interface library IUP and the graphic library CD from the guys at techgraf. Quite usable right now but lacks docs and some polishing. Should run on win/linux without recompiling.
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The Squidy Interaction Library eases the design of "post-WIMP" user interfaces by unifying various device drivers, frameworks and tracking toolkits in a common library and provides a central and easy-to-use visual design environment. www.squidy-lib.de
Mono open source ECMA CLI, C# and .NET implementation
Mono is an open‑source implementation of Microsoft's .NET Framework (ECMA‑compatible), enabling developers to build cross‑platform applications. Supported by the .NET Foundation, Mono allows .NET code to run across different operating systems. You can run the mono and mcs test suites with the command; make check. You can verify your installation by using the mono-test-install script, it can diagnose some common problems with Mono's install. Failure to follow these steps may result in a...
ValidationFx is object oriented and aspect oriented validation framework. Provides own weaver plugin for PostSharp compiler that produces optimized code on MSIL level.
VFramework is a starting point for game developers. The project is meant as example source code to demonstrate proper class organization and inter-system communication.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
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This project is unmaintaned and obsolete. For caching in .NET, refer to System.Runtime.Caching built-in library. https://docs.microsoft.com/en-us/dotnet/framework/performance/caching-in-net-framework-applications
Original description:
An object cache for .NET, allowing in-memory storage of arbitrary objects tospeed up network or disk access. Developers can specify an absolute expiration for objects or a maximum age that is refreshed at each access.
Component (library, framework) refactoring may affect existing applications, where the client code used previous component versions. Our tool preserves applications binary-compatible by generating an adaptation layer out of change history.
.NET Assemblies that integrate and expands on various advanced solutions for DataBinding, Reflection, UI Wrapping and more. Fuel your .NET applications with RAD techniques and ready-to-use code that picks up where the .NET framework left off.
!!! The project has been renamed to "libanculus-sharp" and has been moved to googlecode : http://code.google.com/p/libanculus-sharp/ !!! LibCommon is a reusable library written in C#. It runs on Mono 1.2 or higher and .NET 2.0 or higher. It provides an
SnowMonkey is a binding library between C++ and SpiderMonkey (Mozilla's implementation of JavaScript engine). The goal of this project is to create library which will take advantage of boost libraries in order to hide as many binding details as possible
A framework for abstract access to CM / SCM / SCCM / ALM systems (Bugzilla, ClearCase, Mantis, StarTeam, etc.). The project offers one SDK for Bugzilla, ClearCase, Mantis, StarTeam, etc.
Spline.NET is a simple attribute-driven object/relational mapping system built on top of ADO.NET. It is much lighter than typical ORM solutions and allows full access to the ADO.NET APIs, rather than replacing them. It also has a simple IoC mechanism.
It eases data access layer building in n-tier applications. It is an Object/Relational mapper with mapping attributes. Supports: multiple DBMS (MS SQL, MySQL and PostgreSQL), inheritance, 1-1, 1-many, many-many relationships and data caching.
XUP (Extensible User Interface Protocol) is a SOAP-based protocol for delivering events and incremental UI updates. This project builds a web application development framework on top of XUP, consisting of a client, a server toolkit, and a template viewer.
neormf (New Entreprise Object Relational Mapping Framework) is a Bottom-Up Code Generation Framework for a number of languages/plateforms (Java/J2EE,C#/DotNet,...) and architectures, following main design patterns and frameworks
XOffice is a UI toolkit for developing cross-platform applications with the Microsoft Office style. XOffice provides an implementation of key MS Office UI components, including the new Ribbon component introduced in Office 2007.
The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...