Showing 15 open source projects for "two"

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  • 1
    Kivy

    Kivy

    Innovative user interfaces made easy

    Kivy is an open source, cross-platform UI framework that lets you develop applications that make use of innovative, multi-touch user interfaces. Written in Python with a graphics engine built over OpenGL ES 2, Kivy supports various input devices and protocols, and gives you access to over 20 widgets that are all highly extensible and have built-in multi-touch support. You can run the same codebase on Mac, Windows, Linux, Android and iOS. Kivy is 100% free and open source with a professionally developed and used toolkit, as well as a stable framework and well-documented API, so you can be confident in using it in a commercial product.
    Downloads: 47 This Week
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  • 2
    Xamarin.iOS & Xamarin.Mac

    Xamarin.iOS & Xamarin.Mac

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS

    ...These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips. This repository is where we do development for the Xamarin.iOS and Xamarin.Mac SDKs. The preferred method for installing Xamarin.iOS and Mac is to use the Visual Studio installers (Windows, Mac). The team also strongly recommends using the latest Xamarin SDK and Xcode whenever possible.
    Downloads: 0 This Week
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  • 3
    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    DTCoreText renders HTML into Core Text–backed attributed text on iOS, providing fine control over typography and inline content. It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers,...
    Downloads: 0 This Week
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  • 4
    Iris Web Framework

    Iris Web Framework

    The fastest community-driven web framework for Go

    Iris is a fast, full-featured and futuristic web framework written in Go. It is by far the fastest HTTP/2 web framework ever crafted, is highly efficient yet simple. Iris provides a beautifully expressive and easy-to-use foundation for your next website, API or distributed app. Iris comes packed with Webassembly, Automatic HTTPS with Public Domain, MVC, Sessions, Caching, Versioning API, Problem API, Websocket, Dependency Injection and more.
    Downloads: 0 This Week
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  • 5
    Onsen UI

    Onsen UI

    Mobile app development framework and SDK

    The most beautiful and efficient way to develop HTML5 hybrid and mobile web apps. Experience streamlined development with zero-time setup, using the technologies you already know and love, Javascript, HTML and CSS. A rich variety of UI components specially designed for mobile apps. Onsen UI provides tabs, side menu, stack navigation and tons of other components such as lists and forms. They all have iOS and Android Material design support, with automatic styling that will change the...
    Downloads: 0 This Week
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  • 6
    MultipeerKit

    MultipeerKit

    MultipeerConnectivity + Codable

    A high-level abstraction built on top of the MultipeerConnectivity framework, which allows iOS, macOS and tvOS devices to exchange data between them over Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth. In order for MultipeerKit to work when running on iOS 14, you will have to include two keys in your app's Info.plist file. For the privacy key, include a human-readable description of what benefit the user gets by allowing your app to access devices on the local network. The Bonjour services key is an array of service types that your app will browse for. For MultipeerKit, the entry should be in the format _servicename....
    Downloads: 0 This Week
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  • 7
    CardParts

    CardParts

    A reactive, card-based UI framework built on UIKit for iOS developers

    ...The result is a much simpler, easier-to-use, more powerful, and easier-to-maintain framework. This framework is currently used by the iOS Mint application and the iOS Turbo application. There are two major parts to the card parts framework. The first is the CardsViewController which will display the cards. It is responsible for displaying cards in the proper order and managing the lifetime of the cards. The second major component is the cards themselves which are typically instances of CardPartsViewController. Each instance of CardPartsViewController displays the content of a single card, using one or more card parts (more details later).
    Downloads: 0 This Week
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  • 8
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code.
    Downloads: 0 This Week
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  • 9
    Onboard

    Onboard

    Framework to create a beautiful and engaging onboarding experience

    Each onboarding experience is comprised of two primary components, the background and the content pages. The background includes the static background image/video, the page control, and the skip button. The content pages are made up of four pieces, an image/icon, title, body, and action button. Create individual pages by creating instances of OnboardingContentViewController. Provide a title, body, image, text for an action button, and within the action block handle whatever you want to do when the users press the button. ...
    Downloads: 0 This Week
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  • 10
    mui

    mui

    High-performance framework closest to native APP experience

    The gap between performance and experience has always been the primary reason for mobile app developers to abandon HTML5. The browser’s natural page-cutting white screen, the unbearable turning animation, the jittering of floating elements, and the inability to pull down to refresh smoothly, all of which frustrate HTML5 developers, especially when they get a low-end Android machine to run, and the phone falls. On the other hand, the browser default control styles are few and ugly, making a...
    Downloads: 0 This Week
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  • 11
    Hub Framework

    Hub Framework

    Spotify’s component-driven UI framework for iOS

    The Hub Framework is being phased out at Spotify, and therefore we will not be maintaining it further. Welcome to the Hub Framework - a toolkit for building native, component-driven UIs on iOS. It is designed to enable teams of any size to quickly build, tweak and ship new UI features, in either new or existing apps. It also makes it easy to build backend-driven UIs. Instead of building UIViewControllers that each has hard-wired behaviors for UI in terms of controls, data binding & selection...
    Downloads: 0 This Week
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  • 12
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. EZAudio was designed to work transparently across all iOS and OSX devices. ...
    Downloads: 0 This Week
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  • 13
    Nimbus

    Nimbus

    The iOS framework that grows only as fast as its documentation

    ...This includes simplifying common tasks, such as creating RGB colors, and providing additional features that Apple has not yet or may not implement, such as photo viewers. By using Nimbus you will save countless hours of development time. We've found that after a point you won't want to build a project without it. There are two primary forms of documentation for Nimbus, autogenerated documentation and community documentation.
    Downloads: 0 This Week
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  • 14

    maxWebKit

    maxWebKit is a ObjectiveC framework for easy network communication.

    maxWebKit is a ObjectiveC framework for easy communication with FTP, SFTP, FTPS servers.
    Downloads: 0 This Week
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  • 15
    JScriptTouch is an SDK which allows developers quickly create full featured applications for iPhone platform using javascript.
    Downloads: 0 This Week
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