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  • 1
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 0 This Week
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  • 2
    Starscream

    Starscream

    Websockets in swift for iOS and OSX

    ...Note that socket is probably best as a property, so it doesn't get deallocated right after being setup. After you are connected, there is either a delegate or closure you can use for process WebSocket events. The writeData method gives you a simple way to send Data (binary) data to the server. The writeString method is the same as writeData, but sends text/string. The writePing method is the same as write, but sends a ping control frame. Starscream will automatically respond to incoming ping control frames so you do not need to manually send pongs. You can override the default websocket headers, add your own custom ones and set a timeout. ...
    Downloads: 0 This Week
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  • 3
    nxLogging

    nxLogging

    A full featured, but lightweight logging framework for Delphi

    ...Target compilers are from Delphi 2010 to Delphi X Seattle and Berlin, it is cross plattform, for Firemonkey and VCL. You can use file logging in various strategies (plain, rolling file appender, ...) and remote logging is also supported. The framework can send log messages immediately to log servers, a central database for all your logmessages from all your installations. There is also a free tool "nxTail" for live viewing logs. This can tail your log files and can be connected to log servers, to show all logs from all sources.
    Downloads: 0 This Week
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  • 4
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    ...It hides the complexity of interacting with the OpenGL ES API in a simplified Objective-C interface. This interface lets you define input sources for images and video, attach filters in a chain, and send the resulting processed image or video to the screen, to a UIImage, or to a movie on disk. Images or frames of video are uploaded from source objects, which are subclasses of GPUImageOutput.
    Downloads: 0 This Week
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