Showing 4 open source projects for "remote mac"

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  • 1
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 1 This Week
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  • 2
    SwiftyStoreKit

    SwiftyStoreKit

    Lightweight in app purchases Swift framework for iOS

    SwiftyStoreKit is a lightweight In App Purchases framework for iOS, tvOS, watchOS, macOS, and Mac Catalyst. SwiftyStoreKit makes it easy for an incredible number of developers to seemlessly integrate in-App Purchases. This project, however, is now community-led. We need help building out features and writing tests. If you've shipped an app in the last five years, you're probably good to go. Some features (like discounts) are only available on new OS versions. There are a number of ways to...
    Downloads: 1 This Week
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  • 3
    Advanced CORBA/IIOP implementation with run-time IDL parsing, dynamic bindings and native IDL to Objective C mapping. Includes graphical tool to browse IDL definitions, to view Naming Service hierarchy and to invoke arbitrary CORBA remote operations.
    Downloads: 0 This Week
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  • 4
    The Network-Integrated Multimedia Middleware (NMM) is a flow graph based multimedia framework that allows to create distributed multimedia applications: local and remote multimedia devices or software components can be combined.
    Downloads: 0 This Week
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  • Demo Series - Small Business Backup By Veeam Icon
    Demo Series - Small Business Backup By Veeam

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