Showing 15 open source projects for "video rendering ai"

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  • 1
    Peinture

    Peinture

    A general-purpose AI image generation framework that supports HF

    Peinture is a sleek, dark-themed web application that brings AI-powered image generation to artists, designers, and casual creators through a modern interface built with React, TypeScript, and Tailwind CSS. Instead of tying users to a single service, Peinture integrates multiple backend providers, including Hugging Face, Gitee AI, Model Scope, and others, so you can switch between models or extend support to custom endpoints — giving you flexibility over where and how your images are...
    Downloads: 3 This Week
    Last Update:
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  • 2
    Solid

    Solid

    A declarative JavaScript library for building user interfaces

    ...Provides modern framework features like JSX, fragments, Context, Portals, Suspense, streaming SSR, progressive hydration, Error Boundaries and concurrent rendering.
    Downloads: 2 This Week
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  • 3
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    ...CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for hardware accelerated rendering. CefSharp includes embedded modules for PDF, web page printing and the WebKit Inspector (developer tools). CefSharp has no external dependencies, and the full build of CefSharp only adds ~80 MB to your app. See the CefSharp.MinimalExample project for ready-to-compile minimal example apps built with CefSharp. ...
    Downloads: 26 This Week
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  • 4
    Flutter

    Flutter

    Flutter makes it easy and fast to build beautiful apps for mobile

    Flutter is Google’s open-source UI toolkit for building natively compiled, high-performance, visually expressive apps from a single codebase targeting mobile (iOS, Android), web, desktop (Windows, macOS, Linux), and embedded platforms. We want to enable designers to deliver their full creative vision without being forced to water it down due to limitations of the underlying framework. Flutter's layered architecture gives you control over every pixel on the screen and its powerful compositing...
    Downloads: 24 This Week
    Last Update:
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  • 5
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    MetalPetal is an image processing framework based on Metal designed to provide real-time processing for still images and video with easy-to-use programming interfaces. This chapter covers the key concepts of MetalPetal, and will help you to get a better understanding of its design, implementation, performance implications, and best practices. A MTIImage object is a representation of an image to be processed or produced. It does directly represent image bitmap data instead it has all the...
    Downloads: 0 This Week
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  • 6
    MACE

    MACE

    Deep learning inference framework optimized for mobile platforms

    Mobile AI Compute Engine (or MACE for short) is a deep learning inference framework optimized for mobile heterogeneous computing on Android, iOS, Linux and Windows devices. Runtime is optimized with NEON, OpenCL and Hexagon, and Winograd algorithm is introduced to speed up convolution operations. The initialization is also optimized to be faster.
    Downloads: 0 This Week
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  • 7
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 8
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 5 This Week
    Last Update:
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  • 9
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 4 This Week
    Last Update:
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  • 10
    Vector File Parser is a library for parsing the data from swf, svg, ai, and possibly other vector files. By sub-classing the base render class, the data can be passed to any rendering system for display.
    Downloads: 0 This Week
    Last Update:
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  • 11
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 5 This Week
    Last Update:
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  • 12
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 13
    Moved to code.ros.org
    Downloads: 0 This Week
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  • 14
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
    Last Update:
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  • 15
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
    Last Update:
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