Showing 13 open source projects for "video processing"

View related business solutions
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

    Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.

    Cloud SQL Enterprise Plus delivers near-zero downtime with 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server.
    Try Free
  • 1
    Membrane Core

    Membrane Core

    The core of Membrane Framework, multimedia processing framework

    membrane_core is the foundation of the Membrane multimedia framework for Elixir, providing the abstractions and runtime needed to build real-time audio and video pipelines. It models media processing as a graph of lightweight, supervised OTP processes—elements connected by links—so work is isolated, fault-tolerant, and easy to scale or reconfigure at runtime. The core defines a clear lifecycle and callback API for elements, plus concepts like buffers, events, and capabilities/format negotiation to keep components interoperable and type-safe. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 2
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Open Match

    Open Match

    Flexible, extensible, and scalable video game matchmaking

    Open Match is a flexible match-making system built to scale with your game. Write code, not config, to determine how matches should be made. Built to scale up and down quickly. For games big and small. Measure quality and latency of matches. Easily run experiments to find the right balance. Open Match is an open source game matchmaking framework that simplifies building a scalable and extensible Matchmaker. It is designed to give the game developer full control over how to make matches while...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    MetalPetal is an image processing framework based on Metal designed to provide real-time processing for still images and video with easy-to-use programming interfaces. This chapter covers the key concepts of MetalPetal, and will help you to get a better understanding of its design, implementation, performance implications, and best practices. A MTIImage object is a representation of an image to be processed or produced.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 5
    VideoSrt

    VideoSrt

    Windows-GUI

    ...Recognize video/audio speech to generate subtitle files (support Chinese-English translation, bilingual subtitles) Extract speech text from video/audio. Batch translation, filter processing/encoding SRT subtitle files. Using the Alibaba Cloud speech recognition interface, the accuracy is high, and the standard Mandarin/English recognition rate is over 95%.
    Downloads: 13 This Week
    Last Update:
    See Project
  • 6
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    reacTIVision
    reacTIVision is a computer vision framework for the fast and robust tracking of markers attached on physical objects, and the creation of multi-touch surfaces. It was designed for the rapid development of table-based tangible user interfaces.
    Downloads: 94 This Week
    Last Update:
    See Project
  • 8
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 9 This Week
    Last Update:
    See Project
  • 9
    GPUImage

    GPUImage

    iOS framework for GPU-based image and video processing

    The GPUImage framework is a BSD-licensed iOS library that lets you apply GPU-accelerated filters and other effects to images, live camera video, and movies. In comparison to Core Image (part of iOS 5.0), GPUImage allows you to write your own custom filters, supports deployment to iOS 4.0, and has a slightly simpler interface. However, it currently lacks some of the more advanced features of Core Image, such as facial detection. GPUImage uses OpenGL ES 2.0 shaders to perform image and video...
    Downloads: 0 This Week
    Last Update:
    See Project
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.

    Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
    Claim $300 Free
  • 10
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    StreamMine is a distributed event processing (streaming) infrastructure. You can create low-latency, fault-tolerant stream processing functionality with any stream-oriented operators that can be implemented in Python.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    This is a sandbox development area for the emerging Opencast Project. The Opencast Project is a coalition of higher education institutions committed to developing a flexible, enterprise-scale media capture, processing, and distribution system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next