Showing 6 open source projects for "space engine"

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  • 1
    mgmt

    mgmt

    Next generation distributed, event-driven, parallel config management!

    ...In this mode it can run as a decentralized cluster of agents across your network, each exchanging information with the others in real-time, to respond to your changing needs. Mgmt is a next-generation automation tool. It has similarities to other tools in the configuration management space but has a fast, modern, distributed systems approach. The project contains an engine and a language.
    Downloads: 21 This Week
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  • 2
    Neomake

    Neomake

    Asynchronous linting and make framework for Neovim/Vim

    ...Because it uses job control and timers, it scales well on large codebases and keeps the editor responsive. It’s useful both as a general “make” front end and as a diagnostic engine for code quality. Async execution of linters, compilers, and test commands via “makers”. Teams often adopt it to standardize checks across languages while keeping developers inside Vim.
    Downloads: 0 This Week
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  • 3
    Starling Extension Particle System

    Starling Extension Particle System

    A particle system for the Starling framework

    The Starling Extension Particle System is an ActionScript extension for the Starling framework that enables developers to integrate particle effects created with the "Particle Designer" tool by 71squared into Starling-based applications. The demo-directory contains a sample project. To compile it, add a reference to the Starling library and add the source directory that contains the particle system classes. The project contains 4 sample configurations. Switch between configurations in...
    Downloads: 0 This Week
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  • 4
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 12 This Week
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  • 5
    famos

    famos

    Framework for Agent-oriented MOdelling and Simulation

    Famos is a Java-based framework for developing agent-based models. It uses the discrete-event simulation framework Desmo-J (http://desmoj.sourceforge.net) as its simulation engine. Famos implements event-driven time advance and focusses on supporting an explicit model of space for the environment, including the movement of agents. Famos was developed in the context of a PhD project. Many aspects of its implementation are therefore still in the prototype stage. It does come with two example models (a re-implementation of Schelling's segregation model and of Epstein and Axtell's Sugarscape model). ...
    Downloads: 0 This Week
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  • 6

    Vigo::3D

    (Moved to http://code.google.com/p/igb/)

    (Moved to http://code.google.com/p/igb/) Vigo::3D is a library for multi-agent simulation and visualization in 3D space.
    Downloads: 0 This Week
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