Showing 16 open source projects for "multi threading"

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  • 1
    Vitest

    Vitest

    Next generation testing framework powered by Vite

    Next-generation testing framework powered by Vite. Reuse Vite's config and plugins - consistent across your app and tests. But Vitest is not required. Expect, snapshot, coverage, and more - migrating from Jest is straightforward. Out-of-box ESM, TypeScript and JSX support powered by esbuild.
    Downloads: 12 This Week
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  • 2
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 0 This Week
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  • 3
    Microsoft Authentication Library .NET

    Microsoft Authentication Library .NET

    Microsoft Authentication Library (MSAL) for .NET

    MSAL.NET (Microsoft.Identity.Client) is an authentication library that enables you to acquire tokens from Azure AD, to access protected Web APIs (Microsoft APIs or applications registered with Azure Active Directory). MSAL.NET is available on several .NET platforms (Desktop, Universal Windows Platform, Xamarin Android, Xamarin iOS, Windows 8.1, and .NET Core). The MSAL library for .NET is part of the Microsoft identity platform for developers (formerly named Azure AD) v2.0. It enables you to...
    Downloads: 0 This Week
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  • 4
    CocoaLumberjack

    CocoaLumberjack

    A flexible logging framework for Mac and iOS

    CocoaLumberjack is a fast & simple, yet powerful & flexible logging framework for macOS, iOS, tvOS and watchOS. First, install CocoaLumberjack via CocoaPods, Carthage, Swift Package Manager or manually. Then use DDOSLogger for iOS 10 and later, or DDTTYLogger and DDASLLogger for earlier versions to begin logging messages. Carthage is a lightweight dependency manager for Swift and Objective-C. It leverages CocoaTouch modules and is less invasive than CocoaPods. As of CocoaLumberjack 3.6.0,...
    Downloads: 1 This Week
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    EasyML

    EasyML serialization library, to and from XML, similar to Gson

    ...EasyML offers extensive support for JDK classes and also supports customization through user settings, user extensions, or through the Java Serialization API. EasyML provides support for: - reading and writing XML text and/or org.w3c.dom documents - Java Collections framework - Java Serialization framework - Multi-threading - Java Generics and functional APIs EasyML can be customized with user-defined serialization strategies. The low-level components, XMLWriter and XMLReader, can be used directly, for a higher control compared to the EasyML Facade. Security policies can also be defined, specifying black- or whitelists of types which are allowed at deserialization time. ...
    Downloads: 0 This Week
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  • 6
    Mojo-Webqq

    Mojo-Webqq

    Perl-based smart QQ client framework

    Mojo-Webqq is an unofficial Perl client and bot framework for the QQ messaging platform’s web endpoints, built on the Mojolicious real-time web stack. It manages login flows, session refresh, and long-polling or websocket-style message reception to deliver events into an asynchronous event loop. Plugins and hooks let developers implement auto-replies, keyword filters, logging, forwarding, and integrations with external services or databases. The library abstracts contacts, groups, and...
    Downloads: 0 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 8

    Lisle C++ library

    Multi threading in C++

    The project moved to GitHub https://github.com/schutzm/lisle
    Downloads: 0 This Week
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  • 9
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
    Downloads: 1 This Week
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  • 10
    X-VR 2 is a C++ framework, currently it features an RDBMS layer, a Network layer, Platform abstraction layer, Math utility classes and Multi-threading. The framework has been designed to be portable across differen Unix flavors.
    Downloads: 0 This Week
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  • 11
    Framework to build multi-process or daemonized programs.
    Downloads: 0 This Week
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  • 12
    The Kiwi-User-Interface-Framework supports the implementation of graphical user interface for Mac OS X. You can implement GUI based on multi threading software architecture. For more details see http://kiwi-ui-frmk.sourceforge.net/
    Downloads: 0 This Week
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  • 13
    The Squidy Interaction Library eases the design of "post-WIMP" user interfaces by unifying various device drivers, frameworks and tracking toolkits in a common library and provides a central and easy-to-use visual design environment. www.squidy-lib.de
    Downloads: 0 This Week
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  • 14
    An open source multi-threading library that demonstrates how to use lock-free queues and microthreading.
    Downloads: 0 This Week
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  • 15
    CoDeK - Java Concurrent Development frameworK is a very simple, open-source, academic java library aimed to help the development of Java multi-threading concurrent applications.
    Downloads: 0 This Week
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  • 16
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 0 This Week
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