Showing 80 open source projects for "lua"

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  • 1
    NodeMCU

    NodeMCU

    Lua based interactive firmware for ESP8266, ESP8285 and ESP32

    NodeMCU is an open source Lua-based firmware for the ESP8266 WiFi SOC from Espressif and uses an on-module flash-based SPIFFS file system. NodeMCU is implemented in C and is layered on the Espressif NON-OS SDK. The firmware was initially developed as a companion project to the popular ESP8266-based NodeMCU development modules, but the project is now community-supported, and the firmware can now be run on any ESP module.
    Downloads: 31 This Week
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  • 2
    Lunatik

    Lunatik

    Lunatik is a framework for scripting the Linux kernel with Lua

    Lunatik is a framework for scripting the Linux kernel with Lua. It is composed by the Lua interpreter modified to run in the kernel; a device driver (written in Lua =)) and a command line tool to load and run scripts and manage runtime environments from the user space; a C API to load and run scripts and manage runtime environments from the kernel; and Lua APIs for binding kernel facilities to Lua scripts.
    Downloads: 0 This Week
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  • 3
    Lapis

    Lapis

    A web framework for Lua and OpenResty written in MoonScript

    Lapis is a framework for building web applications in Lua (or MoonScript) that primarily targets OpenResty, a high-performance web platform that runs on a customized version of Nginx. Lapis can also be used in other server environments, being compatible with any modern version of Lua. With OpenResty, Lua is run directly inside of the Nginx worker using LuaJIT, giving you the smallest barrier between the webserver and your code.
    Downloads: 3 This Week
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  • 4
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
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  • 5
    NeoLua

    NeoLua

    A Lua implementation for the Dynamic Language Runtime (DLR)

    A Lua implementation for the Dynamic Language Runtime (DLR). NeoLua is an implementation of the Lua language. Currently, the implementation is on the level of Lua_5.3. The goal is to follow the reference of the C-Lua implementation and combine this with full .NET Framework support. That means it should be easy to call .NET functions from Lua and it should be easy to access variables and functions from a .net language (e.g.
    Downloads: 1 This Week
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  • 6
    NLua

    NLua

    Bridge between Lua and the .NET

    ...If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance methods you need to use the : notation, you can call methods from objects passed to Lua or to objects created inside the Lua context. Calling static methods: You can call static methods using only the class name and the . notation from Lua. If you are using Xamarin.iOS you need to Preserve the class you want to use inside NLua, otherwise the Linker will remove the class from final binary if the class is not in use.
    Downloads: 2 This Week
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  • 7
    LÖVE

    LÖVE

    LÖVE is an awesome 2D game framework for Lua

    LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
    Downloads: 16 This Week
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  • 8
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    A mod framework, scripting platform, and modding tool for RE Engine games. Inspired by and uses code from Kanan. Supports Resident Evil 2, Resident Evil 3, Resident Evil 7, Resident Evil Village, Devil May Cry 5, Monster Hunter Rise. Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 88 This Week
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  • 9
    Skynet

    Skynet

    A lightweight online game framework

    ...On the Uses page, it shows a few projects that have used or currently using Skynet, but there are way more projects than listed. And welcome to be the next user. For Linux, install autoconf first for jemalloc. For FreeBSD , use gmake instead of make. Skynet now uses a modified version of lua 5.4.2 for multiple lua states. Official Lua versions can also be used as long as the Makefile is edited. With Socket API and SocketChannel , which makes it easier to implement socket pool and reconnect, you can use Skynet to call socket even asynchronously. Skynet doesn't force a specific protocol, you can come up with your own design.
    Downloads: 2 This Week
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  • 10
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 3 This Week
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  • 11
    WeakAuras

    WeakAuras

    World of Warcraft addon that provides a powerful framework

    WeakAuras is a powerful and flexible framework that allows the display of highly customizable graphics on World of Warcraft's user interface to indicate buffs, debuffs, and other relevant information. This addon was created to be a lightweight replacement for Power Auras but has since introduced more functionalities while remaining efficient and easy to use. An intuitive and powerful configuration interface. Custom textures including all textures from Power Auras and Blizzard's spell alerts....
    Downloads: 6 This Week
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  • 12
    Neotest

    Neotest

    An extensible framework for interacting with tests within NeoVim

    A framework for interacting with tests within NeoVim. For any runner without an adapter you can use neotest-vim-test which supports any runner that vim-test supports. The vim-test adapter does not support some of the more advanced features such as error locations or per-test output. If you're using the vim-test adapter then install vim-test too.
    Downloads: 1 This Week
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  • 13
    Vis

    Vis

    A vi-like editor based on Plan 9's structural regular expressions

    ...A universal editor, it has decent Unicode support and should cope with arbitrary files, including large, binary, or single-line ones. Efficient syntax highlighting is provided using Parsing Expression Grammars, which can be conveniently expressed using Lua in the form of LPG. The editor core is written in a reasonable amount of clean (your mileage may vary), modern and legacy-free C code, enabling it to run in resource-constrained environments. The implementation should be easy to hack on and encourage experimentation. There is also a Lua API for in-process extensions. Vis strives to be simple and focuses on its core task: efficient text management.
    Downloads: 1 This Week
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  • 14
    BCC (BPF Compiler Collection)

    BCC (BPF Compiler Collection)

    Tools for BPF-based Linux IO analysis, networking, monitoring, etc.

    BCC is a toolkit that simplifies creating efficient kernel tracing, monitoring, and manipulation programs by leveraging extended Berkeley Packet Filters (eBPF). It includes a rich set of example tools and scripting interfaces in C, Python, and Lua. BCC makes BPF programs easier to write, with kernel instrumentation in C (and includes a C wrapper around LLVM), and front-ends in Python and lua. It is suited for many tasks, including performance analysis and network traffic control. With a BPF-specific frontend, one should be able to write in a language and receive feedback from the compiler on the validity as it pertains to a BPF backend. ...
    Downloads: 0 This Week
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  • 15
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 51 This Week
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  • 16
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 1 This Week
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  • 17
    F·W·K

    F·W·K

    3D game engine/framework in C, with Luajit and Python bindings now

    3D game framework in C, with Luajit and Python bindings now.
    Downloads: 4 This Week
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  • 18
    Capstone

    Capstone

    Capstone disassembly/disassembler framework

    ...Implemented in pure C language, with lightweight bindings for D, Clojure, F#, Common Lisp, Visual Basic, PHP, PowerShell, Emacs, Haskell, Perl, Python, Ruby, C#, NodeJS, Java, GO, C++, OCaml, Lua, Rust, Delphi, Free Pascal & Vala (ready either in main code, or provided externally by the community).
    Downloads: 8 This Week
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  • 19
    PHP-Casbin

    PHP-Casbin

    An authorization library that supports access control models

    An authorization library that supports access control models like ACL, RBAC, ABAC for Golang, Java, C/C++, Node.js, Javascript, PHP, Laravel, Python, .NET (C#), Delphi, Rust, Ruby, Swift (Objective-C), Lua (OpenResty), Dart (Flutter) and Elixir. In Casbin, an access control model is abstracted into a CONF file based on the PERM metamodel (Policy, Effect, Request, Matchers). So switching or upgrading the authorization mechanism for a project is just as simple as modifying a configuration. Besides memory and file, Casbin policy can be stored into lots of places. ...
    Downloads: 1 This Week
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  • 20
    GopherLua

    GopherLua

    GopherLua: VM and compiler for Lua in Go

    GopherLua is a Lua5.1(+ goto statement in Lua5.2) VM and compiler written in Go. GopherLua has the same goal as Lua: To be a scripting language with extensible semantics. It provides Go APIs that allow you to easily embed a scripting language to your Go host programs. The stack-based API like the one used in the original Lua implementation will cause a performance improvement in GopherLua (It will reduce memory allocations and concrete type <-> interface conversions). ...
    Downloads: 6 This Week
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  • 21
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    ...Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native support for Windows & *nix (with macOS, Linux, Android, *BSD & Solaris confirmed). High performance by using the Just-In-Time compiler technique. Support fine-grained instrumentation at various levels. Thread-safe by design. Distributed under free software license GPLv2. Another significant change on this version is the addition of some new APIs to allow better control on how the core engine works.
    Downloads: 1 This Week
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  • 22
    Framework Benchmarks

    Framework Benchmarks

    Source for the TechEmpower Framework Benchmarks project

    ...The project presently includes frameworks on many languages including Go, Python, Java, Ruby, PHP, C#, F#,Clojure, Groovy, Dart, JavaScript, Erlang, Haskell, Scala, Perl, Lua, C, and others. The current tests exercise plaintext responses, JSON serialization, database reads and writes via the object-relational mapper (ORM), collections, sorting, server-side templates, and XSS counter-measures. Future tests will exercise other components and greater computation.
    Downloads: 0 This Week
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  • 23
    IUP
    IUP is a portable toolkit for building graphical user interfaces. It offers a configuration API in three basic languages: C, Lua and LED. IUP purpose is to allow a program to be executed in different systems without any modification.
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    Downloads: 335 This Week
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  • 24
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 72 This Week
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  • 25
    IM
    IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
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    Downloads: 45 This Week
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