Showing 7 open source projects for "gl"

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  • 1
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
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  • 2
    Portable c++ library easily as Java. Include sockets, threads, io, logger, process management, ui (SDL2, SFML2, XLIB, XCB, GTK3, ALLEGRO5, GL), media (libvlc, libav, libxine, alsa, mixer, v4l2), and more.
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  • 3
    A C# Open GL Wrapper written by Wiktor. Utilitizes an enumerated approach allowing for rapid development and Intellisense support in VS.Net 2005
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  • 4
    This will be a 2D/3D graphics engine written in D.
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  • 5
    mgBoost is (intended to be) a series of libraries/components for usage within "Magic applications". Current name of this development tool is "Magic XPA", in the past it was known as "Magic", eDeveloper, uniPaaS, .... too. It is an integrated "4-GL" meta-data driven development environment from Magic Software. The project just started so do not expect much.
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  • 6
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
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  • 7
    Geeklog Experemential Code and Plugins is for testing the bounds of possiblity with the geeklog code base as well as experemential versions of modified plugins that may be avaliable elsewhere. One focus is the Addicti0n experemential fork of Geeklog.
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