Showing 13 open source projects for "auto keyboard game"

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  • Stop Storing Third-Party Tokens in Your Database Icon
    Stop Storing Third-Party Tokens in Your Database

    Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.

    Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
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  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    ...As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. Programmatic control over core and frontend with Lua or C#.NET. Development builds are made automatically whenever someone contributes. Because of this, we recommend using a release for work that requires stability (such as TASing), and only switching to a dev build if there's a specific change or addition you need.
    Downloads: 42 This Week
    Last Update:
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  • 2
    reveal.js

    reveal.js

    The HTML Presentation Framework

    reveal.js is a framework for creating beautiful interactive presentations using HTML. It comes with a wide range of features, including nested slides, auto-sliding, touch navigation, Markdown support, PDF export, speaker notes, theming and more. It also comes with a JavaScript API that allows you to control various other options, and a list of plugins that can be used to extend reveal.js further. reveal.js currently offers full support for any recently released version of the following...
    Downloads: 0 This Week
    Last Update:
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  • 3
    MonoTorrent

    MonoTorrent

    The repository for MonoTorrent, a bittorrent library for .NET

    ...Prioritise specific files. Selective file downloading (including the ability to not download specific files). Rarest first piece picking (takes priorisation into account). End-game mode to boost the last 1-2% of the download. Sequential downloading (for media files). Per-torrent download/upload rate limiting. Overall download/upload rate limiting. In memory cache to reduce disk reads. Auto-throttling if the download rate exceeds the piece verification/disk write rate. IPV4 connections. IPV6 connections. IP address ban lists. ...
    Downloads: 1 This Week
    Last Update:
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  • 4
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 23 This Week
    Last Update:
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  • Build Securely on Azure with Proven Frameworks Icon
    Build Securely on Azure with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 5
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 0 This Week
    Last Update:
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  • 6
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
    Last Update:
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  • 7
    Artemis-odb

    Artemis-odb

    A continuation of the popular Artemis ECS framework

    ...Artemis-odb is one of the fastest incarnations of Artemis! Don't take our word for it, check out and run the benchmarks yourself! Dozens of games with sources are available in the Game Gallery! Use it commercially! Expand your toolkit! Easy migration from Artemis clones. Optionally auto-pooled components and hotspot optimization via compile-time bytecode instrumentation. High performance, GC-friendly, less boilerplate! Automatic tracking, and maintenance of entity relationships.
    Downloads: 0 This Week
    Last Update:
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  • 8
    PokemonGo-Bot

    PokemonGo-Bot

    The Pokemon Go Bot, baking with community

    ...Transfer Pokemon in bulk. Auto switch mode.
    Downloads: 2 This Week
    Last Update:
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  • 9
    Phaser Input

    Phaser Input

    Adds input boxes to Phaser like CanvasInput, but also works for WebGL

    phaser-input is a text input plugin for Phaser, enabling text fields in canvas-based games. Since HTML inputs can't be styled or positioned reliably in canvas games, phaser-input provides native-feeling input boxes that work directly in-game.
    Downloads: 0 This Week
    Last Update:
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  • Application Monitoring That Won't Slow Your App Down Icon
    Application Monitoring That Won't Slow Your App Down

    AppSignal's Rust-based agent is lightweight and stable. Already running in thousands of production apps.

    Full APM with errors, performance, logs, and uptime monitoring. 99.999% uptime SLA on the platform itself.
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  • 10
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 1 This Week
    Last Update:
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  • 11
    A framework built in using Flex 3 that provides the basic functionality of user interaction and audio control.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A framework for C++/SDL, making it easier than ever to make games with C++. It have simple functions to do the most simple things you need when making a game, like image loading, keyboard/mouse events and more is coming.
    Downloads: 0 This Week
    Last Update:
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  • 13
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
    Last Update:
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