Showing 25 open source projects for "apple 2 emulator"

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  • 1
    Sparkle 2

    Sparkle 2

    A software update framework for macOS

    Sparkle is an easy-to-use software update framework for macOS applications. Sparkle is open source software available under the permissive MIT license, and is developed on GitHub by the Sparkle Project with the help of dozens of valued contributors. Sparkle is kept up to date with the latest Apple technologies such as Touch Bar and Dark Mode. Sparkle supports macOS 10.9 and later. Supports Sparkle's own signatures as well as Apple Code Signing, for ultra-secure updates. Sparkle also supports...
    Downloads: 6 This Week
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  • 2
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 73 This Week
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  • 3
    Kivy

    Kivy

    Innovative user interfaces made easy

    Kivy is an open source, cross-platform UI framework that lets you develop applications that make use of innovative, multi-touch user interfaces. Written in Python with a graphics engine built over OpenGL ES 2, Kivy supports various input devices and protocols, and gives you access to over 20 widgets that are all highly extensible and have built-in multi-touch support. You can run the same codebase on Mac, Windows, Linux, Android and iOS. Kivy is 100% free and open source with a...
    Downloads: 39 This Week
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  • 4
    Xamarin.iOS & Xamarin.Mac

    Xamarin.iOS & Xamarin.Mac

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS. This module is the main repository for both Xamarin.iOS and Xamarin.Mac. These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips....
    Downloads: 0 This Week
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  • 5
    MacDriver

    MacDriver

    Native Mac APIs for Go

    MacDriver is a toolkit for working with Apple/Mac APIs and frameworks in Go. It currently has 2 parts. The objc package wraps the Objective-C runtime to dynamically interact with Objective-C objects and classes. The cocoa, webkit, and core packages wrap objc with wrapper types for parts of the Apple/Mac APIs. They're being added to as needed by hand until we can automate this process with schema data.
    Downloads: 0 This Week
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  • 6
    fswatch

    fswatch

    A cross-platform file change monitor with multiple backends

    A cross-platform file change monitor with multiple backends: Apple OS X File System Events API, BSD kqueue, Solaris/Illumos File Events Notification, Linux inotify and a stat()-based backend. fswatch is a file change monitor that receives notifications when the contents of the specified files or directories are modified. fswatch implements four kinds of monitors. A monitor based on the File System Events API of Apple OS X. A monitor based on kqueue, an event notification interface introduced...
    Downloads: 1 This Week
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  • 7
    DTCoreText

    DTCoreText

    Methods to allow using HTML code with CoreText

    DTCoreText renders HTML into Core Text–backed attributed text on iOS, providing fine control over typography and inline content. It parses a practical subset of HTML/CSS and maps elements to attributed strings, handling fonts, colors, paragraph styles, lists, links, and embedded images or attachments. The layout engine uses Core Text framesetting to produce high-quality text rendering, including proper line breaking, kerning, and ligatures. Developers can plug in custom URL handlers,...
    Downloads: 0 This Week
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  • 8
    Iris Web Framework

    Iris Web Framework

    The fastest community-driven web framework for Go

    Iris is a fast, full-featured and futuristic web framework written in Go. It is by far the fastest HTTP/2 web framework ever crafted, is highly efficient yet simple. Iris provides a beautifully expressive and easy-to-use foundation for your next website, API or distributed app. Iris comes packed with Webassembly, Automatic HTTPS with Public Domain, MVC, Sessions, Caching, Versioning API, Problem API, Websocket, Dependency Injection and more. It is also fully-compatible with the standard...
    Downloads: 0 This Week
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  • 9
    EARTHLY

    EARTHLY

    The effortless CI/CD framework that runs anywhere

    Share compute and cache with Earthly Satellites. Build remotely from the comfort of your terminal. Satellites use the code in your current directory, stream logs back to you in real time, and output results (images, artifacts) back to your laptop. When used from a CI, Earthly Satellites can be used to speed up builds, as the cache is retained between runs. Earthly was engineered for readability. Most engineers are able to read an Earthfile without any prior knowledge. We took some of the...
    Downloads: 1 This Week
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  • 10
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 2 This Week
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  • 11
    Onsen UI

    Onsen UI

    Mobile app development framework and SDK

    The most beautiful and efficient way to develop HTML5 hybrid and mobile web apps. Experience streamlined development with zero-time setup, using the technologies you already know and love, Javascript, HTML and CSS. A rich variety of UI components specially designed for mobile apps. Onsen UI provides tabs, side menu, stack navigation and tons of other components such as lists and forms. They all have iOS and Android Material design support, with automatic styling that will change the...
    Downloads: 0 This Week
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  • 12
    MultipeerKit

    MultipeerKit

    MultipeerConnectivity + Codable

    A high-level abstraction built on top of the MultipeerConnectivity framework, which allows iOS, macOS and tvOS devices to exchange data between them over Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth. In order for MultipeerKit to work when running on iOS 14, you will have to include two keys in your app's Info.plist file. For the privacy key, include a human-readable description of what benefit the user gets by allowing your app to access devices on the local network. The Bonjour...
    Downloads: 0 This Week
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  • 13
    CardParts

    CardParts

    A reactive, card-based UI framework built on UIKit for iOS developers

    CardParts is the second-generation Card UI framework for the iOS Mint application. This version includes many updates to the original card part framework, including improved MVVM, data binding (via RxSwift), use of stack views and self-sizing collection views instead of sizing cells, 100% swift and much more. The result is a much simpler, easier-to-use, more powerful, and easier-to-maintain framework. This framework is currently used by the iOS Mint application and the iOS Turbo application....
    Downloads: 0 This Week
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  • 14
    Saksham: Multi-Core Processor Simulator

    Saksham: Multi-Core Processor Simulator

    x86 Multi-Core Microprocessor and assembler simulator written in C++

    Saksham: Customizable x86 Based Multi-Core Microprocessor Simulator. A C++ Project aimed at creating a platform for simulating basic features (Register and Instruction Set) of a x86 Based Multi Core Microprocessor and assembler family. This project is implementation of the concept presented in the paper: https://ieeexplore.ieee.org/document/5231896 Documentation: https://sourceforge.net/p/saksham/wiki/Home/
    Downloads: 0 This Week
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  • 15
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 16
    Onboard

    Onboard

    Framework to create a beautiful and engaging onboarding experience

    Each onboarding experience is comprised of two primary components, the background and the content pages. The background includes the static background image/video, the page control, and the skip button. The content pages are made up of four pieces, an image/icon, title, body, and action button. Create individual pages by creating instances of OnboardingContentViewController. Provide a title, body, image, text for an action button, and within the action block handle whatever you want to do...
    Downloads: 0 This Week
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  • 17
    mui

    mui

    High-performance framework closest to native APP experience

    The gap between performance and experience has always been the primary reason for mobile app developers to abandon HTML5. The browser’s natural page-cutting white screen, the unbearable turning animation, the jittering of floating elements, and the inability to pull down to refresh smoothly, all of which frustrate HTML5 developers, especially when they get a low-end Android machine to run, and the phone falls. On the other hand, the browser default control styles are few and ugly, making a...
    Downloads: 0 This Week
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  • 18
    Hub Framework

    Hub Framework

    Spotify’s component-driven UI framework for iOS

    The Hub Framework is being phased out at Spotify, and therefore we will not be maintaining it further. Welcome to the Hub Framework - a toolkit for building native, component-driven UIs on iOS. It is designed to enable teams of any size to quickly build, tweak and ship new UI features, in either new or existing apps. It also makes it easy to build backend-driven UIs. Instead of building UIViewControllers that each has hard-wired behaviors for UI in terms of controls, data binding & selection...
    Downloads: 0 This Week
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  • 19
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of...
    Downloads: 0 This Week
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  • 20
    Nimbus

    Nimbus

    The iOS framework that grows only as fast as its documentation

    ...Nimbus' goal is to provide tools that fill missing gaps in Apple's frameworks. This includes simplifying common tasks, such as creating RGB colors, and providing additional features that Apple has not yet or may not implement, such as photo viewers. By using Nimbus you will save countless hours of development time. We've found that after a point you won't want to build a project without it. There are two primary forms of documentation for Nimbus, autogenerated documentation and community documentation.
    Downloads: 1 This Week
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  • 21

    Network Emulator

    Distributed Network emulation tool for high rate packet

    I need your help: In order to make this framework easier and more useful, I need your contribution. The idea behind this framework is to develop a GUI like GNS3 and make this framework more stable. So if you are interested and have C/C++ programming skills, please contact me at zahid.med@gmail.com This framework allows to emulate a network by managing ethernet packets coming from two kind of interfaces: UDP and virtual network card. This tool is similare to dynamips (GNS3) but it can...
    Downloads: 0 This Week
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  • 22

    maxWebKit

    maxWebKit is a ObjectiveC framework for easy network communication.

    maxWebKit is a ObjectiveC framework for easy communication with FTP, SFTP, FTPS servers.
    Downloads: 0 This Week
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  • 23
    JScriptTouch is an SDK which allows developers quickly create full featured applications for iPhone platform using javascript.
    Downloads: 0 This Week
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  • 24
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 25
    Java interface for the Carbon metadata library. This offers features not already available in the existing Java-Cocoa library from Apple. Implemented with JNI in C.
    Downloads: 0 This Week
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