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REX: Remote EXecution Distributed Computing Services for Linux and Solaris,
providing C and C++ APIs, librex library and "rexd" daemon software to implement
Load Balancing Process Migration : Dump + Restore, Remote File and Resource Management.
Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
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Gcf is a messaging middleware which provides Asynchronous Communication Framework for distributed apps developement. Distributed Apps developers could use GCF Library functions to build applications with less overhead of knowing system details.
FlexibleMM is a C++ memory management framework that allows programmers to specialize the memory behavior in localized parts of the program for easier debugging, more flexibility and more efficient memory allocation.
Simple library of some tools like containers and base classes that solve a set of problems in c++ software programs that exert design patterns. Design of this library is based on use of STL and boost libraries.
Don't expect this to be a high quality graphics library (it will be 2d) however it will be cross platform (*nix's, Linux, windows). We will write it in C (see the name?) compiled with the mingw software and the gcc software and jam build tool.
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Sirch is a utility portage approach to console-based development of open source software projects. Its goal is to simplify effective API wrappering the glibc and porting to cygwin alike system.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
NullHack is a collection of development libraries written in C that I have found useful in the past. Largely these are my own versions of previously invented wheels but with the added benefit of being placed into the public domain.
Geth is a reliable distributed program development kit.The goal is making development of reliable distributed program with standard C++ more ease.The name "Geth" came from video game "Mass Effect".The design came from Erlang and ZeroMQ.
Gesture Recognition mAnagement Framework for Interactive Tabletop Interfaces. Built on top of the TUIO C# client, the framework supports multi-touch and multi-user interactions. The possible use of tangible objects is particularly contemplated.
TaskDispatcher contains a Windows service and a framework for deploying and dispatching tasks at specified intervals. Tasks can be completely custom built and perform any operation.
TaskDispatcher is implemented in C# using the .NET 2.0 Framework.
Adan is a cross platform game library aimed to casual/indie gaming development.
It will be easy to use and easy to extend in any other language beacuse it is written in C.
FunFunDC is a custom DirectConnect client written in C# leveraging the power of the .NET Framework 3.0 with standard DirectConnect features and many more.
The g1u3 project is an extremely lightweight framework for gluing software components together. The core of the framework is written in platform neutral ANSI C with parsimony and conciseness as primary design imperatives.
This library is a set of template classes and functions written in C++ for the purpose of simplifying the tedious, and error prone, task of writing code for conversions between packets in network format and objects.