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This is an ongoing attempt to produce a set of libraries for C compilers used to generate code for low-resource microcontrollers, initially Microchip PIC devices and Hi-Tech's PICC Lite compiler. The code is adaptable to other compilers and devices.
The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
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Multiform allows creation of Web Applications by defining their processes and business objects in a declarative XML-based language. It's made of a Javascript framework and an XSL compiler to get the application skeleton from the definitions.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
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Command Script 4 (CSC4) is an "application control" or application extension scripting language / virtual machine / compiler environment. CSC4 supports object member access, object creation and static calls to the underlying .NET Framework 2.0.
VBF is a programming research project based on the .NET Framework. It contains a function programming library, as well as a research purpose .NET language compiler.
General purpose script provider for .NET and Mono applications. Multiple plugins allowing use of any .NET compatible language which exposes its parser / compiler.
XML^2 ("XML to square", you can write also xml2sqr, "eXtensible Module Language by eXtensible Markup Language"), is a development framework, based on an XML-based scripting language, translated by an interpreter/compiler in vba, C# or Java.
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
The FreeBASIC Standard Library provides a portable, open-source, standardized library of FreeBASIC routines. The Standard Library is separated from the compiler in order to keep the number of keywords at a minimum.
Ninja INI is a simple, lightweight, and fast INI file reader & writer. It supports 3 levels (sections, keys, and containers), multiple keys with same name, parse command-line (argc & argv). Written in C++ with STL design and optional bindings to Lua.
Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
The Free Pascal Programmer Library is a comprehensive collection of components for use with the free pascal compiler, making use fpc 2.2's new generics capabilities. Includes collections, iterators, XML parsers, and a GUI library.
Zine is a GUI library for FreeBasic compiler with strong influence from wxWidgets toolkit. It is designed to be able to work in Dos, windows and Linux.