PortToIPv6 attempts to automate the porting process of applications written in IPv4 to IPv6. It consists of a number of tools able to breakdown the porting process into two distinct phases of IPv4 code identification and IPv6 code generation.
GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
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Libwiimote is a simple C library for communicating with the Nintendo Wii Remote on a Linux system. Even though the API strives to be minimal, it provides complete control over most features of the wiimote, nunchuk and classic controllers.
Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
The Semantic Time Framework is a multimedia "meta-framework" that provides more high-level abstractions of time. STF enables developers to more quickly and easily develop interactive applications with time-based media.
Jubjub is a decision tree based framework for automating *NIX administrative processes and reacting to events. Working well with a network monitor such as Nagios, you can expose, document, and add notifications to scripts in one step.
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PWE is a library for widget-based creation of valid XHTML content. It not only contains widgets to choose from and merge, but a framework to create your own widgets, which you can use to maintain a constant and easy-to-maintain design across a website.
Library of Spring MVC Controller enhancements to support generic listable collections such as records in a database. The generic controller extensions creates a ListableItemMultiActionController that supports functionality with validation.
Java objects that share parts of immutable graphs. Reused subgraphs have directly or indirectly recursive Elements. Selected components get replaced by new counterparts in Context of Mirrors - translation tables. Deep copies are not involved.
The project goal is a development of an extensible framework that will allow other developers building simple but powerful rules engines for their application. The framework uses Inversion of Control (IoC) design principle.
Soya is an open-source implementation of the SSDL specification, built on top of the Windows Communictaion Foundation (WCF) (formerly Indigo). it provides a programming model and runtime environment for creating and enacting SSDL contracts.
Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
Phritz is an MVC web development framework written in PHP. Its intended goal is to help developers create display-independant applications by keeping Request and Response logic seperate from the business logic.
Scala with Sails is yet another web development framework that stresses security, ease of development, ease of deployment, compatibility with existing Java classes, and performance